Connecticut 2022 2022 Regular Session

Connecticut Senate Bill SB00003 Comm Sub / Analysis

Filed 04/04/2022

                     
Researcher: JC 	Page 1 	4/4/22 
 
 
 
OLR Bill Analysis 
sSB 3  
 
AN ACT REQUIRING THE BOARD OF REGENTS FOR HIGHER 
EDUCATION TO DEVELOP SEMINAR PROGRAMS FOR SMALL 
BUSINESSES.  
 
SUMMARY 
This bill requires the Board of Regents for Higher Education (BOR) to 
develop seminar programs to help small businesses (i.e., with 25 or 
fewer employees) adapt to the business environment after the COVID-
19 pandemic through courses in subject areas including electronic 
commerce, social media, cybersecurity, and virtual currency. It must do 
so by September 1, 2022, and within available funds.  
Under the bill, BOR must prescribe forms and procedures where up 
to two small business employees, at no cost to the business, may enroll 
in up to five seminar programs or any courses within seminar programs 
at the Northwestern Connecticut Community College Entrepreneurial 
Center or the Werth Innovation and Entrepreneurial Center at 
Housatonic Community College. 
The bill allows BOR, for FYs 23 and 24, to expend funds the state 
received under the American Rescue Plan Act of 2021 (P.L. 117-2) to 
develop these small business seminar programs. 
EFFECTIVE DATE: July 1, 2022 
CYBERSECURITY 
Under the bill, “cybersecurity” is detecting, preventing, or 
responding to activity intended to result in unauthorized access to, 
exfiltration of, manipulation of, or impairment to the integrity, 
confidentiality, or availability of an information technology system or 
information stored on, or transiting, an information technology system.  
VIRTUAL CURRENCY  2022SB-00003-R000255-BA.DOCX 
 
Researcher: JC 	Page 2 	4/4/22 
 
By law and under the bill, “virtual currency” means a digital unit (1) 
used as a medium of exchange or form of digitally stored value or (2) 
incorporated into payment system technology. It includes digital units 
of exchange that: 
1. have a centralized repository or administrator, 
2. are decentralized without a centralized repository or 
administrator, or 
3. may be created or obtained by computing or manufacturing 
effort. 
Virtual currency does not include digital units used (1) solely in 
online gaming platforms with no other market application or (2) 
exclusively in a consumer affinity or rewards program that (a) can be 
used only as payment for purchases with the issuer or another 
designated merchant and (b) cannot be converted into or redeemed for 
fiat currency (government-backed currency such as the U.S. dollar) 
(CGS § 36a-596). 
COMMITTEE ACTION 
Higher Education and Employment Advancement Committee 
Joint Favorable Substitute 
Yea 22 Nay 0 (03/17/2022)