Connecticut 2025 2025 Regular Session

Connecticut House Bill HB05271 Comm Sub / Bill

Filed 02/11/2025

                        
 
 
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General Assembly  Committee Bill No. 5271  
January Session, 2025  
LCO No. 4606 
 
 
Referred to Committee on GENERAL LAW  
 
 
Introduced by:  
(GL)  
 
 
 
AN ACT PROHIBITING GAMING -RELATED ADVERTISING, 
MARKETING AND PROMOTIONAL ACTIVITIES AT PUBLIC 
INSTITUTIONS OF HIGHER EDUCATION. 
Be it enacted by the Senate and House of Representatives in General 
Assembly convened: 
 
Section 1. Subsection (e) of section 12-863 of the general statutes is 1 
repealed and the following is substituted in lieu thereof (Effective from 2 
passage): 3 
(e) Advertising, marketing and other promotional materials 4 
published, aired, displayed or disseminated by or on behalf of any 5 
gaming entity licensee shall: 6 
(1) Not depict an individual who is, or appears to be, under twenty-7 
one years of age, unless such individual is a professional athlete or a 8 
collegiate athlete who, if permitted by applicable law, is able to profit 9 
from the use of his or her name and likeness; 10 
(2) Not be aimed exclusively or primarily at individuals under 11 
twenty-one years of age, or at individuals under eighteen years of age if 12 
pertaining exclusively to keno, online lottery ticket sales or fantasy 13 
contests, or any combination thereof; 14       
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(3) Not directly advertise, target or promote Internet games or retail 15 
sports wagering to specific individuals, rather than a general audience, 16 
who are excluded pursuant to a self-exclusion process as described in 17 
subdivision (5) of subsection (c) of this section, through methods, 18 
including, but not limited to, electronic mail, telephone calls, text 19 
messages, direct messaging applications, mail and social media; 20 
(4) State that individuals shall be eighteen or twenty-one years of age 21 
or older, as applicable, to participate in the type of gaming advertised, 22 
marketed or promoted; 23 
(5) Not contain images, symbols, celebrity or entertainer 24 
endorsements or language designed to appeal specifically to those 25 
under twenty-one years of age, or, if pertaining exclusively to keno, 26 
online lottery ticket sales or fantasy contests, or any combination 27 
thereof, to those under eighteen years of age; 28 
(6) Not contain inaccurate or misleading information that would 29 
reasonably be expected to confuse and mislead patrons in order to 30 
induce them to engage in gaming; 31 
(7) Not be published, aired, displayed or disseminated to a media 32 
outlet or on social media, that appeal primarily to individuals under 33 
twenty-one years or age, or, if pertaining exclusively to keno, online 34 
lottery ticket sales or fantasy contests, or any combination thereof, to 35 
those under eighteen years of age; 36 
(8) Not be published, aired, displayed or disseminated (A) on the 37 
campus of any constituent unit of the state system of public higher 38 
education, or (B) on any Internet web site, online service, mobile 39 
application or social media platform established or maintained by or on 40 
behalf of any constituent unit of the state system of public higher 41 
education; 42 
[(8)] (9) Not be placed before any audience where the majority of the 43 
viewers or participants is presumed to be under twenty-one years of 44       
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age, or, if pertaining exclusively to keno, online lottery ticket sales or 45 
fantasy contests, or any combination thereof, to those under eighteen 46 
years of age; 47 
[(9)] (10) Not imply greater chances of winning compared to other 48 
licensees; 49 
[(10)] (11) Not imply greater chances of winning based on wagering 50 
in greater quantity or amount, except for a lottery draw game that was 51 
approved prior to January 1, 2024, is available for patron wagering as of 52 
June 6, 2024, includes features approved by the department that increase 53 
the chances of winning and is not exclusively sold by lottery sales 54 
agents; 55 
[(11)] (12) Not contain claims or representations that gaming will 56 
guarantee an individual's social, financial or personal success; 57 
[(12)] (13) Not use any type, size, location, lighting, illustration, 58 
graphic, depiction or color resulting in the obscuring of any material 59 
fact; and 60 
[(13)] (14) If a direct or targeted advertisement or promotion sent to 61 
an individual, including, but not limited to, electronic mail or text 62 
message, include a clear and conspicuous Internet link that allows the 63 
recipient to unsubscribe by clicking on one link. 64 
This act shall take effect as follows and shall amend the following 
sections: 
 
Section 1 from passage 12-863(e) 
 
Statement of Purpose:   
To prohibit gaming-related advertising, marketing and promotional 
activities at public institutions of higher education in this state. 
       
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[Proposed deletions are enclosed in brackets. Proposed additions are indicated by underline, except 
that when the entire text of a bill or resolution or a section of a bill or resolution is new, it is not 
underlined.] 
 
Co-Sponsors:  REP. RUTIGLIANO, 123rd Dist.; REP. FISHBEIN, 90th Dist.  
 
H.B. 5271