Maryland 2025 2025 Regular Session

Maryland House Bill HB17 Introduced / Bill

Filed 01/02/2025

                     
 
EXPLANATION: CAPITALS INDICATE MAT TER ADDED TO EXISTIN G LAW. 
        [Brackets] indicate matter deleted from existing law. 
          *hb0017*  
  
HOUSE BILL 17 
C7   	5lr1247 
HB 1319/24 – W&M 	(PRE–FILED) 	CF 5lr1888 
By: Delegate Atterbeary 
Requested: October 16, 2024 
Introduced and read first time: January 8, 2025 
Assigned to: Ways and Means 
 
A BILL ENTITLED 
 
AN ACT concerning 1 
 
Internet Gaming – Authorization and Implementation 2 
 
FOR the purpose of authorizing the State Lottery and Gaming Control Commission to issue 3 
certain licenses to certain qualified applicants to conduct or participate in certain 4 
Internet gaming operations in the State; requiring the Commission to regulate 5 
Internet gaming and the conduct of Internet gaming in the State; requiring an 6 
Internet gaming licensee to require individuals to provide proof of the registration 7 
in order to participate in Internet gaming; authorizing the Governor, on 8 
recommendation of the Commission, to enter into certain multijurisdictional 9 
Internet gaming agreements with certain other governments, subject to certain 10 
limitations; providing that certain payments to certain former video lottery facility 11 
employees may not be subtracted from the calculation of a certain benefit; 12 
establishing the Video Lottery Facility Employee Displacement Fund as a special, 13 
nonlapsing fund; submitting this Act to a referendum of the qualified voters of the 14 
State; and generally relating to Internet gaming. 15 
 
BY repealing and reenacting, without amendments, 16 
 Article – Economic Development 17 
 Section 5–1501(a) 18 
 Annotated Code of Maryland 19 
 (2024 Replacement Volume and 2024 Supplement) 20 
 
BY repealing and reenacting, with amendments, 21 
 Article – Economic Development 22 
 Section 5–1501(b)(1) 23 
 Annotated Code of Maryland 24 
 (2024 Replacement Volume and 2024 Supplement) 25 
 
BY repealing and reenacting, without amendments, 26 
 Article – Education 27  2 	HOUSE BILL 17  
 
 
Section 5–206(b) 1 
 Annotated Code of Maryland 2 
 (2022 Replacement Volume and 2024 Supplement) 3 
 
BY repealing and reenacting, with amendments, 4 
 Article – Education 5 
Section 5–206(f) and 5–235(a) 6 
 Annotated Code of Maryland 7 
 (2022 Replacement Volume and 2024 Supplement) 8 
 
BY repealing and reenacting, with amendments, 9 
 Article – Labor and Employment 10 
Section 8–803(d) 11 
 Annotated Code of Maryland 12 
 (2016 Replacement Volume and 2024 Supplement) 13 
 
BY repealing and reenacting, without amendments, 14 
 Article – State Government 15 
 Section 9–1A–28(a) and 9–1A–29(a) 16 
 Annotated Code of Maryland 17 
 (2021 Replacement Volume and 2024 Supplement) 18 
 
BY repealing and reenacting, with amendments, 19 
 Article – State Government 20 
 Section 9–1A–28(b)(1) and 9–1A–29(b)(1) 21 
 Annotated Code of Maryland 22 
 (2021 Replacement Volume and 2024 Supplement) 23 
 
BY adding to 24 
 Article – State Government 25 
Section 9–1F–01 through 9–1F–13 to be under the new subtitle “Subtitle 1F. Internet 26 
Gaming” 27 
 Annotated Code of Maryland 28 
 (2021 Replacement Volume and 2024 Supplement) 29 
 
 SECTION 1. BE IT ENACTED BY THE GENERAL ASSEMBLY OF MARYLAND, 30 
That the Laws of Maryland read as follows: 31 
 
Article – Economic Development 32 
 
5–1501. 33 
 
 (a) There is a Small, Minority, and Women–Owned Businesses Account under the 34 
authority of the Department. 35 
 
 (b) (1) The Account shall receive money as required under [§ 9–1A–27] §§  36 
9–1A–27 AND 9–1F–05 of the State Government Article. 37   	HOUSE BILL 17 	3 
 
 
 
Article – Education 1 
 
5–206. 2 
 
 (b) There is the Blueprint for Maryland’s Future Fund. 3 
 
 (f) The Fund consists of: 4 
 
 (1) Revenue distributed to the Fund under Title 9, Subtitles 1D [and 1E] 5 
THROUGH 1F of the State Government Article and §§ 2–4A–02, 2–605.1, and 2–1303 of 6 
the Tax – General Article; 7 
 
 (2) Money appropriated in the State budget for the Fund; and 8 
 
 (3) Any other money from any other source accepted for the benefit of the 9 
Fund. 10 
 
5–235. 11 
 
 (a) (1) (i) Subject to PARAGRAPH (3) OF THIS SUBSECTION A ND 12 
subsection (o) of this section and beginning in fiscal year 2023, the county governing body 13 
shall levy and appropriate an annual tax sufficient to provide an amount of revenue for 14 
elementary and secondary public education purposes equal to the local share of major 15 
education aid as adjusted under § 5–239 of this subtitle. 16 
 
 (ii) For the purposes of calculating the local share of major education 17 
aid and regardless of the source of the funds, all funds that a county board, including the 18 
Baltimore City Board of School Commissioners, is authorized to expend for schools may be 19 
considered as levied by the county council, board of county commissioners, or the Mayor 20 
and City Council of Baltimore except for: 21 
 
 1. State appropriations; 22 
 
 2. Federal education aid payments; and 23 
 
 3. The amount of the expenditure authorized for debt service 24 
and capital outlay. 25 
 
 (2) Subject to PARAGRAPH (3) OF THIS SUBSECTION A ND subsection (o) 26 
of this section and except as provided in subsection (a–1) of this section, the county 27 
governing body shall appropriate local funds to the school operating budget in an amount 28 
no less than the product of the county’s enrollment count for the current fiscal year and the 29 
local appropriation on a per pupil basis for the prior fiscal year using enrollment count. 30 
  4 	HOUSE BILL 17  
 
 
 (3) BEGINNING IN FISCAL Y EAR 2027 AND EACH FISCAL YEAR 1 
THEREAFTER , THE COUNTY GOVERNING BODY SHALL: 2 
 
 (I) SUBTRACT THE AMOUNT O F INTERNET GAMING PROCE EDS 3 
DISTRIBUTED TO LOCAL JURISDICTIO NS FOR EDUCATION FUN DING UNDER §  4 
9–1F–05(B)(2)(VIII) OF THE STATE GOVERNMENT ARTICLE FROM THE TOTA L 5 
AMOUNTS CALCULATED U NDER PARAGRAPHS (1) AND (2) OF THIS SUBSECTION ; AND 6 
 
 (II) APPROPRIATE TO THE SC HOOL OPERATING BUDGE T THE 7 
AMOUNT OF INTERNET GAMING PROCE EDS THAT THE COUNTY GOVERNING BODY 8 
RECEIVED.  9 
 
Article – Labor and Employment 10 
 
8–803. 11 
 
 (d) (1) Except as provided in § 8–1207 of this title for the work sharing 12 
program and § 8–1604 of this title for the Self–Employment Assistance Program, an eligible 13 
claimant shall be paid a weekly benefit amount that is computed by: 14 
 
 (i) determining the claimant’s weekly benefit amount under this 15 
section; 16 
 
 (ii) adding any allowance for a dependent to which the claimant is 17 
entitled under § 8–804 of this subtitle; and 18 
 
 (iii) subject to [paragraph] PARAGRAPHS (3) AND (4) of this 19 
subsection, subtracting any wages exceeding $50 payable to the claimant for the week. 20 
 
 (2) In computing benefits under this subsection, a fraction of a dollar shall 21 
be rounded to the next lower dollar. 22 
 
 (3) A payment to an individual as compensation for serving as an election 23 
judge for a local board of elections in the State may not be included when computing the 24 
wages required to be subtracted under paragraph (1)(iii) of this subsection. 25 
 
 (4) A PAYMENT TO A FORMER VIDEO LOTTERY FACILI TY EMPLOYEE 26 
FROM THE VIDEO LOTTERY FACILITY EMPLOYEE DISPLACEMENT FUND 27 
ESTABLISHED UNDER § 9–1F–13 OF THE STATE GOVERNMENT ARTICLE MAY NOT 28 
BE INCLUDED WHEN COM PUTING THE WAGES REQ UIRED TO BE SUBTRACTED UNDER 29 
PARAGRAPH (1)(III) OF THIS SUBSECTION . 30 
 
Article – State Government 31 
 
9–1A–28. 32 
   	HOUSE BILL 17 	5 
 
 
 (a) There is a Purse Dedication Account under the authority of the State Racing 1 
Commission. 2 
 
 (b) (1) The Account shall receive money as required under § 9–1A–27 of this 3 
subtitle AND § 9–1F–05 OF THIS TITLE. 4 
 
9–1A–29. 5 
 
 (a) There is a Racetrack Facility Renewal Account under the authority of the 6 
State Racing Commission. 7 
 
 (b) (1) The Account shall receive money as required under § 9–1A–27 of this 8 
subtitle AND § 9–1F–05 OF THIS TITLE for the first 16 years of operations at each video 9 
lottery facility.  10 
 
SUBTITLE 1F. INTERNET GAMING. 11 
 
9–1F–01. 12 
 
 (A) IN THIS SUBTITLE THE FOLLOWING WORDS HAVE THE MEANINGS 13 
INDICATED. 14 
 
 (B) “COMMISSION” MEANS THE STATE LOTTERY AND GAMING CONTROL 15 
COMMISSION. 16 
 
 (C) “ECONOMICALLY DISADVAN TAGED AREA” MEANS A GEOGRAPHIC A REA, 17 
IDENTIFIED BY THE COMMISSION, THAT MEETS THREE OR MORE OF THE 18 
FOLLOWING CRITERIA : 19 
 
 (1) HAS A MEDIAN INCOME RATE THAT IS 80% OR LESS OF THE 20 
AVERAGE MEDIAN HOUS EHOLD INCOME OF THE STATE WITHIN WHICH T HE 21 
GEOGRAPHIC AREA IS L OCATED; 22 
 
 (2) HAS AN UNEMPLOYMENT RATE THAT IS AT LEAS T 150% OF THE 23 
UNEMPLOYMENT RATE OF THE STATE WITHIN WHI CH THE GEOGRAPHIC AR EA IS 24 
LOCATED; 25 
 
 (3) HAS AN UNINSURED RAT E THAT IS AT LEAST 150% OF THE HEALTH 26 
UNINSURED RATE OF TH E STATE WITHIN WHICH THE GEOGRAPHIC AREA IS 27 
LOCATED; 28 
 
 (4) HAS A SUPPLEMENTAL NUTRITION ASSISTANCE PROGRAM 29 
PARTICIPATION RATE T HAT IS AT LEAST 150% OF THE SUPPLEMENTAL NUTRITION 30 
ASSISTANCE PROGRAM PARTICIPATION RATE O F THE STATE WITHIN WHI CH THE 31 
GEOGRAPHIC AREA IS L OCATED; AND 32  6 	HOUSE BILL 17  
 
 
 
 (5) HAS A POVERTY RATE T HAT IS AT LEAST 150% OF THE POVERTY 1 
RATE IN THE STATE WI THIN WHICH THE GEOGR APHIC AREA IS LOCATE D. 2 
 
 (D) “INTERNET GAMING ” MEANS CASINO –STYLE GAMING THROUGH AN 3 
ONLINE GAMING SYSTEM : 4 
 
 (1) ON A COMPUTER , A MOBILE DEVICE , OR ANY OTHER INTERAC TIVE 5 
DEVICE; AND 6 
 
 (2) THAT IS CONDUCTED BY AN INTERNET GAMING LICEN SEE OR A 7 
PERSON WHO OPERATES INTERNET GAMING ON BE HALF OF AN INTERNET GAMING 8 
LICENSEE. 9 
 
 (E) “INTERNET GAMING LIC ENSE” MEANS A LICENSE ISSU ED BY THE 10 
COMMISSION TO CONDUCT INTERNET GAMING IN TH E STATE IN ACCORDANCE W ITH 11 
THIS SUBTITLE. 12 
 
 (F) “INTERNET GAMING LICEN SEE” MEANS THE HOLDER OF AN INTERNET 13 
GAMING LICENSE UNDER THIS SUBTITLE. 14 
 
 (G) “INTERNET GAMING OPERA TOR” MEANS AN ENTITY THAT HOLDS A 15 
LICENSE ISSUED BY TH E COMMISSION UNDER THIS SUBTITLE TO CONDUCT AND 16 
OPERATE INTERNET GAMING ON BE HALF OF AN INTERNET GAMING LICEN SEE. 17 
 
 (H) (1) “PERSONAL NET WORTH ” MEANS THE NET VALUE OF THE ASSETS 18 
HELD BY AN INDIVIDUA L, INCLUDING THE INDIVI DUAL’S SHARE OF ASSETS HE LD 19 
JOINTLY OR AS COMMUN ITY PROPERTY WITH TH E INDIVIDUAL’S SPOUSE, AFTER 20 
TOTAL LIABILITIES AR E DEDUCTED. 21 
 
 (2) “PERSONAL NET WORTH ” DOES NOT INCLUDE : 22 
 
 (I) THE INDIVIDUAL ’S OWNERSHIP INTEREST IN AN APPLICANT 23 
FOR LICENSURE UNDER T HIS SUBTITLE; 24 
 
 (II) THE INDIVIDUAL ’S EQUITY IN THE INDI VIDUAL’S PRIMARY 25 
PLACE OF RESIDENCE ; 26 
 
 (III) ANY MORTGAGE OR LOAN SECURED BY THE INDIV IDUAL’S 27 
PRIMARY PLACE OF RES IDENCE AS A LIABILIT Y; OR 28 
 
 (IV) THE CASH VALUE OF AN Y QUALIFIED RETIREMENT SAVI NGS 29 
PLANS OR INDIVIDUAL RETIREMENT ACCOUNTS . 30 
   	HOUSE BILL 17 	7 
 
 
 (I) “PROCEEDS” MEANS THE AMOUNT OF MONEY BET ON INTERNET 1 
GAMING, LESS: 2 
 
 (1) THE AMOUNT RETURNED TO SUCCESSFUL PLAYER S; 3 
 
 (2) THE CASH EQUIVALENTS OF ANY MERCHANDISE O R THING OF 4 
VALUE AWA RDED AS A PRIZE TO S UCCESSFUL PLAYERS ; AND 5 
 
 (3) THROUGH THE FIRST 5 YEARS OF OPERATION O F AN INTERNET 6 
GAMING LICENSEE : 7 
 
 (I) IF THE INTERNET GAMING LICEN SEE’S PROCEEDS DO NOT 8 
EXCEED $4,000,000 DURING THE IMMEDIATE LY PRECEDING YEAR OF OPERATION, 9 
35% OF FREE PLAY AND PROMOT IONAL CREDITS REDEEM ED BY PLAYERS; 10 
 
 (II) IF THE INTERNET GAMING LICEN SEE’S PROCEEDS ARE AT 11 
LEAST $4,000,000 BUT DO NOT EXCEED $8,000,000 DURING THE IMMEDIATE LY 12 
PRECEDING YEAR OF OP ERATION, 31.25% OF FREE PLAY AND PRO MOTIONAL 13 
CREDITS REDEEMED BY PLAYERS ; 14 
 
 (III) IF THE INTERNET GAMING LICEN SEE’S PROCEEDS ARE AT 15 
LEAST $8,000,000 BUT DO NOT EXCEED $10,000,000 DURING THE IMMEDIATE LY 16 
PRECEDING YEAR OF OP ERATION, 27.5% OF FREE PLAY AND PRO MOTIONAL 17 
CREDITS REDEEMED BY PLAYERS; 18 
 
 (IV) IF THE INTERNET GAMING LICEN SEE’S PROCEEDS ARE AT 19 
LEAST $10,000,000 BUT DO NOT EXCEED $12,000,000 DURING THE IMMEDIATE LY 20 
PRECEDING YEAR OF OP ERATION, 23.75% OF FREE PLAY AND PRO MOTIONAL 21 
CREDITS REDEEMED BY PLAYERS; OR 22 
 
 (V) IF THE INTERNET GAMING LICEN SEE’S PROCEEDS 23 
EXCEEDED $12,000,000 DURING THE IMMEDIATE LY PRECEDING YEAR OF 24 
OPERATION, 20% OF FREE PLAY AND PRO MOTIONAL CREDITS RED EEMED BY 25 
PLAYERS. 26 
 
 (J) “SOCIAL EQUITY APPLICA NT” MEANS AN APPLICANT F OR AN INTERNET 27 
GAMING LICENSE WHO S ATISFIES AT LEAST TW O OF THE FOLLOWING CRITER IA: 28 
 
 (1) LIVED IN AN ECONOMIC ALLY DISADVANTAGED A REA FOR AT 29 
LEAST 5 OF THE 10 YEARS IMMEDIATELY PR ECEDING THE SUBMISSI ON OF THE 30 
APPLICATION; 31 
 
 (2) ATTENDED A PUBLIC SC	HOOL IN AN ECONOMICA	LLY 32 
DISADVANTAGED AREA F OR AT LEAST 5 YEARS; 33  8 	HOUSE BILL 17  
 
 
 
 (3) FOR AT LEAST 2 YEARS, ATTENDED A 4–YEAR INSTITUTION OF 1 
HIGHER EDUCATION IN THE STATE WHERE AT LEAST 40% OF THE INDIVIDUALS W HO 2 
ATTEND THE INSTITUTI ON OF HIGHER EDUCATI ON ARE ELIGIBLE FOR A PELL 3 
GRANT; AND 4 
 
 (4) HAS A PERSONAL NET W ORTH THAT DOES NO T EXCEED AN 5 
AMOUNT DETERMINED BY THE COMMISSION TO ENCOURA GE DIVERSITY, EQUITY, 6 
AND INCLUSION IN THE INTERNET GAMING INDUS TRY. 7 
 
 (K) “VIDEO LOTTERY FACILIT Y” HAS THE MEANING STAT ED IN § 9–1A–01 8 
OF THIS TITLE. 9 
 
 (L) “VIDEO LOTTERY OPERATO R” HAS THE MEANING STATED IN § 9–1A–01 10 
OF THIS TITLE. 11 
 
9–1F–02. 12 
 
 (A) (1) THIS SUBTITLE AUTHORI ZES AN INTERNET GAMING LICEN SEE TO 13 
CONDUCT AND OPERATE INTERNET GAMING IN TH E STATE AS PROVIDED IN THIS 14 
SUBTITLE. 15 
 
 (2) AN INTERNET GAMING LICEN SEE MAY ENTER INTO A N 16 
AGREEMENT WITH UP TO ONE INTERNET GAMING OPERA TOR. 17 
 
 (B) EXCEPT AS OTHERWISE P ROVIDED IN THIS SUBT ITLE, THE COMMISSION 18 
SHALL REGULATE INTERNET GAMING AND T HE CONDUCT OF INTERNET GAMING TO 19 
THE SAME EXTENT THAT THE COMMISSION REGULATES THE OPERATION OF VID EO 20 
LOTTERY TERMINALS AND TABLE G AMES UNDER SUBTITLE 1A OF THIS TITLE AND 21 
MOBILE SPORTS WAGERI NG UNDER SUBTITLE 1E OF THIS TITLE. 22 
 
 (C) UNLESS THE CONTEXT RE QUIRES OTHERWISE , THE REQUIREMENTS 23 
UNDER §§ 9–1A–04, 9–1A–06, 9–1A–07, 9–1A–08, 9–1A–12, 9–1A–14, 9–1A–18,  24 
9–1A–19, 9–1A–20, AND 9–1A–25 OF THIS TITLE APPLY TO THE AUTHORITY , DUTIES, 25 
AND RESPONSIBILITIES OF THE COMMISSION, AN INTERNET GAMING LICEN SEE, 26 
AND AN EMPLOYEE OR A CONTRACTOR OF AN INTERNET GAMING LICEN SEE UNDER 27 
THIS SUBTITLE. 28 
 
 (D) (1) THE FOLLOWING PERSONS SHALL BE LICENSED UN DER THIS 29 
SUBTITLE: 30 
 
 (I) A PERSON THAT CONDUC TS INTERNET GAMING ; 31 
   	HOUSE BILL 17 	9 
 
 
 (II) A PERSON THAT CONDUC TS INTERNET GAMING ON BE HALF 1 
OF AN INTERNET GAMING LICEN SEE, INCLUDING AN INTERNET GAMING OPERA TOR; 2 
 
 (III) A LIVE STUDIO DEALER , AS DEFINED UNDER § 9–1F–10 OF 3 
THIS SUBTITLE; 4 
 
 (IV) A PERSON NOT LICENSE D UNDER ITEM (I), (II), OR (III) OF 5 
THIS PARAGRAPH THAT MANAGES, OPERATES, SUPPLIES, PROVIDES SECURITY FO R, 6 
OR PROVIDES SERVICE , MAINTENANCE , OR REPAIRS FOR AN INTERNET GAMING 7 
LICENSEE; AND 8 
 
 (V) AN INDIVIDUAL DIRECT LY EMPLOYED IN THE O PERATION 9 
OF INTERNET GAMING BY AN INTERNET GAMING LICEN SEE IF THE INDIVIDUA L DOES 10 
NOT OTHERWISE HOLD A VALID LICENSE UNDER SUBTITLE 1A OF THIS TITLE. 11 
 
 (2) THE COMMISSION MAY BY REG ULATION REQUIRE A PE RSON THAT 12 
CONTRACTS WITH A LIC ENSEE AND THE PERSON ’S EMPLOYEES TO OBTAI N A 13 
LICENSE UNDER THIS S UBTITLE IF THE COMMISSION DETERMINES THAT THE 14 
LICENSING REQUIREMEN TS ARE NECESSARY IN ORDER TO PROTECT THE PUBLIC 15 
INTEREST AND ACCOMPL ISH THE POLICIES EST ABLISHED BY THIS SUBTITLE. 16 
 
 (3) SUBJECT TO THE LIMITA TIONS OF THIS SUBTIT LE, THE 17 
COMMISSION MAY CHARGE A FEE FOR A LICENSE ISSUED UNDER THIS SU BTITLE. 18 
 
 (E) (1) THE COMMISSION MAY NOT IS SUE A LICENSE TO A P ERSON 19 
DESCRIBED UNDER SUBS ECTION (D)(1)(II) OR (IV) OF THIS SECTION IF THE 20 
APPLICANT OR ANY OF THE APPLICANT ’S AFFILIATES, INCLUDING AN ENTITY UNDER 21 
COMMON CONTROL , IS KNOWINGLY ACCEPTI NG REVENUE THAT IS D IRECTLY OR 22 
INDIRECTLY DERIVED F ROM: 23 
 
 (I) A JURISDICTION ON TH E BLACK LIST OF MONEY 24 
LAUNDERING COUNTRIES ESTA BLISHED BY THE FINANCIAL ACTION TASK FORCE; 25 
 
 (II) A JURISDICTION DESIG NATED AS A STATE SPONSOR OF 26 
TERRORISM BY THE UNITED STATES; OR 27 
 
 (III) A JURISDICTION IN WH ICH ONLINE CASINO GA MING IS 28 
PROHIBITED AND THE R EVENUE IS DERIVED FR OM ONLINE CASINO GAMING IN THAT 29 
JURISDICTION. 30 
 
 (2) IF AT ANY TIME DURING THE LICENSURE OF A P ERSON DESCRIBED 31 
UNDER SUBSECTION (D)(1)(II) OR (IV) OF THIS SECTION THE COMMISSION 32 
DETERMINES THAT THE LICENSE HOLDER OR AN Y OF THE LICENSE HOL DER’S 33 
AFFILIATES, INCLUDING AN ENTI TY UNDER COMMON CONT ROL, IS KNOWINGLY 34  10 	HOUSE BILL 17  
 
 
ACCEPTING REVENUE TH AT IS DIRECTLY OR IN DIRECTLY DERIVED FRO M A 1 
JURISDICTION DESCRIB ED UNDER PARAGRAPH (1) OF THIS SUBSECTION , THE 2 
COMMISSION MAY REVOKE THE LICENSE OF THE L ICENSE HOLDER IF THE 3 
COMMISSION DETERMINES THAT, AFTER NOTICE AND OPP ORTUNITY FOR A 4 
HEARING, IT WOULD FURTHER THE PUBLIC INTEREST TO D ISCONTINUE THE 5 
OPERATIONS OF THE LI CENSE HOLDER WITHIN THE STATE. 6 
 
 (3) (I) 1. IN THIS PARAGRAPH THE FOLLOWING WORDS HAVE 7 
THE MEANINGS INDICAT ED. 8 
 
 2. “ILLEGAL INTERACTIVE GAMING M ARKET” MEANS A 9 
JURISDICTION IN WHIC H INTERACTIVE GAMING IS PROHIBITED BY THE LAWS OF 10 
THAT JURISDICTION . 11 
 
 3. “INTERACTIVE GAME CONT ENT” MEANS HARDWARE , 12 
SOFTWARE, APPLICATIONS, AND SERVERS USED TO OPERATE, CONDUCT, OR OFFER 13 
INTERACTIV E GAMBLING GAMES . 14 
 
 (II) THE COMMISSION SHALL REQU IRE A PERSON DESCRIB ED 15 
UNDER SUBSECTION (D)(1)(II) AND (IV) OF THIS SUBSECTION , ON APPLICATION FOR 16 
A LICENSE AND ANNUAL LY FOLLOWING THE ISS UANCE OF A LICENSE , TO SUBMIT A 17 
DISCLOSURE STATING T HE JURISDICTI ONS IN WHICH THE APP LICANT OR LICENSE 18 
HOLDER OR ANY AFFILI ATE OF THE APPLICANT OR LICENSE HOLDER , DURING THE 19 
IMMEDIATELY PRECEDIN G 12–MONTH PERIOD , DIRECTLY OR INDIRECT LY 20 
ACCEPTED REVENUE FRO M THE SUPPLY OF INTE RACTIVE GAME CONTENT IN AN 21 
ILLEGAL INTERACTIV E GAMING MARKET . 22 
 
 (III) A MATERIAL MISREPRESEN TATION OR OMISSION O N THE 23 
DISCLOSURE REQUIRED UNDER SUBPARAGRAPH (II) OF THIS PARAGRAPH MA Y, IN 24 
THE DISCRETION OF TH E COMMISSION, RESULT IN THE DENIAL OF AN APPLICATION 25 
FOR A LICENSE UNDER THIS SUBTITLE OR , IN THE CASE OF A LIC ENSE HOLDER , 26 
DISCIPLINARY ACTION , INCLUDING A SUSPENSI ON OR REVOCATION OF THE LICENSE 27 
AND PENALTIES FOR OF FICERS OR BOARD MEMB ERS OF THE LICENSE H OLDER. 28 
 
 (F) THE COMMISSION SHALL ADOP T REGULATIONS THAT E STABLISH: 29 
 
 (1) THE FORM AND CO NTENT OF AN APPLICAT ION FOR ANY LICENSE 30 
REQUIRED UNDER THIS SUBTITLE; 31 
 
 (2) STANDARDS, PROCEDURES , AND RULES THAT GOVER N THE 32 
CONDUCT AND OPERATIO N OF INTERNET GAMING ; AND 33 
 
 (3) ANY OTHER REGULATION NECESSARY TO CARRY O UT THE 34 
PROVISIONS OF THIS S UBTITLE. 35   	HOUSE BILL 17 	11 
 
 
 
9–1F–03. 1 
 
 (A) IT IS THE INTENT OF T HE GENERAL ASSEMBLY THAT THIS SU BTITLE BE 2 
IMPLEMENTED IN A MAN NER THAT, TO THE EXTENT PERMIT TED BY STATE AND 3 
FEDERAL LAW , MAXIMIZES THE ABILIT Y OF MINORITIES , WOMEN, AND  4 
MINORITY– AND WOMEN –OWNED BUSINESSES TO PARTICIPATE IN THE INTERNET 5 
GAMING INDUSTRY , INCLUDING THROUGH TH E OWNERSHIP OF ENTIT IES LICENSED 6 
TO CONDUCT INTERNET GAMING . 7 
 
 (B) (1) (I) SUBJECT TO SUBPARAGRA PH (IV) OF THIS PARAGRAPH , 8 
THE COMMISSION MAY ISSUE AN INTERNET GAMING LICEN SE TO: 9 
 
 1. A VIDEO LOTTERY OPERATOR ; 10 
 
 2. THE HOLDER OF A SPOR TS WAGERING FACILITY 11 
LICENSE DESCRIBED UN DER § 9–1E–06(A)(2)(I)2 OR 3 OF THIS TITLE; AND 12 
 
 3. APPLICANTS THAT : 13 
 
 A. HAVE MAINTAINED THE 	APPLICANTS’ 14 
HEADQUARTERS IN THE STATE FOR AT LEAST 10 YEARS; 15 
 
 B. EMPLOYED ON DECEMBER 31, 2024, AND CONTINUE 16 
TO EMPLOY , AT LEAST 250 EMPLOYEES IN THE STATE ON A FULL –TIME OR  17 
FULL–TIME EQUIVALENT BASI S; 18 
 
 C. DURING THE PERIOD BE GINNING JANUARY 1, 2018, 19 
AND ENDING DECEMBER 31, 2024, FILED AN APPLICATION OR RENEWA L 20 
APPLICATION TO OWN A N EQUITY INTEREST OF AT LEAST 5% IN A VIDEO LOTTERY 21 
OPERATOR AND WERE FO UND BY THE COMMISSION TO BE QUAL IFIED; 22 
 
 D. AGREE TO OPERATE THE INTERNET GAMING 23 
BUSINESS USING A BRA ND ASSOCIATED WITH A MARYLAND–BASED APPLICANT , 24 
SUBJECT TO WAIVER BY THE COMMISSION AFTER 1 FULL YEAR OF OPERATI ON; AND 25 
 
 E. COMMIT TO SPEND AT L EAST $5,000,000 DURING THE 26 
INITIAL TERM OF THE INTERNET GAMING LICEN SE TO BUILD AND OPER ATE A LIVE 27 
GAMING STUDIO , AS DEFINED UNDER § 9–1F–10 OF THIS SUBTITLE , OR A STUDIO 28 
FOR TELEVISION AND F ILM PRODUCTIONS UNDE R THE AUSPICES OF TH E 29 
MARYLAND FILM OFFICE WITHIN THE MARYLAND DEPARTMENT OF COMMERCE 30 
DIVISION OF TOURISM, FILM, AND THE ARTS. 31 
  12 	HOUSE BILL 17  
 
 
 (II) 1. THE COMMISSION MAY ISSUE A VIDEO LOTTERY 1 
OPERATOR AN ADDITION AL INTERNET GAMING LICENSE IF , AT THE TIME OF 2 
APPLICATION FOR A LI CENSE UNDER SUBPARAG RAPH (I)1 OF THIS PARAGRAPH , 3 
THE VIDEO LOTTERY OP ERATOR CONCURRENTLY APPLIES FOR A LICENS E THAT THE 4 
VIDEO LOTTERY OPERAT OR AGREES TO OPERATE IN PARTNERSHIP WITH SOCIAL 5 
EQUITY APPLICA NTS WHO DEMONSTRATE DIRECT OR INDIRECT O WNERSHIP OF AT 6 
LEAST 33% IN A JOINT VENTURE . 7 
 
 2. IF A VIDEO LOTTERY OP ERATOR APPLIES FOR A 8 
LICENSE IN ACCORDANC E WITH SUBSUBPARAGRA PH 1 OF THIS SUBPARAGRAPH , 9 
THE COMMISSION MAY ISSUE THE VIDEO LOTTERY OP ERATOR AN ADDITIONAL 10 
LICENSE THAT THE VID EO LOTTERY OPERATOR MAY OPERATE SUBJECT TO 11 
SUBPARAGRAPH (IV) OF THIS PARAGRAPH . 12 
 
 3. IF THE SOCIAL EQUITY APPLICANT WITH WHOM THE 13 
VIDEO LOTTERY OPERAT OR AGREES TO PARTNER IN ACCORDANCE WITH 14 
SUBSUBPARAGRAPH 1 OR 2 OF THIS SUBPARAGRAPH IS THE HOLDER OF A SPORTS 15 
WAGERING FACILITY LI CENSE DESCRIBED UNDE R § 9–1E–06(A)(2)(I)2 OR 3 OF THIS 16 
TITLE, THE HOLDER OF THE SP ORTS WAGERING FACILI TY LICENSE DESCRIBED 17 
UNDER § 9–1E–06(A)(2)(I)2 OR 3 OF THIS TITLE MAY NO T APPLY FOR A LICENS E IN 18 
ACCORDANCE WITH SUBP ARAGRAPH (I)2 OF THIS PARAGRAPH . 19 
 
 (III) 1. IF A VIDEO LOTTERY OP ERATOR THAT IS ELIGI BLE TO 20 
RECEIVE AN INTERNET GAMING LICEN SE UNDER SUBPARAGRAP H (I) OF THIS 21 
PARAGRAPH FAILS TO A PPLY FOR A LICENSE F OR WHICH THE ENTITY IS 22 
POTENTIALLY ELIGIBLE, INCLUDING THE ADDITI ONAL LICENSES DESCRI BED 23 
UNDER SUBPARAGRAPH (II) OF THIS PARAGRAPH , THE COMMISSION MAY ISSUE THE 24 
OTHERWISE AVAILABLE INTERNET GAMING LICEN SES THROUGH TWO COMP ETITIVE 25 
LICENSING ROUNDS TO APPLICANTS THAT MEET THE REQUIREMENTS FO R AN 26 
INTERNET GAMING LICEN SE UNDER THIS SUBTIT LE. 27 
 
 2. IN ADDITION TO THE LI CENSES DESCRIBED UND ER 28 
SUBSUBPARAGRAPH 1 OF THIS SUBPARAGRAPH , THE COMMISSION MAY ISSUE FIVE 29 
INTERNET GAMING LICEN SES THROUGH TWO COMP ETITIVE LICENSING RO UNDS TO 30 
APPLICANTS THAT MEET THE REQUIREMENT S FOR AN INTERNET GAMING LICEN SE 31 
UNDER THIS SUBTITLE . 32 
 
 3. THE FIRST ROUND OF AP PLICATIONS FOR LICEN SES 33 
DESCRIBED UNDER SUBS UBPARAGRAPHS 1 AND 2 OF THIS SUBPARAGRAPH SHALL 34 
BE AVAILABLE TO APPL ICANTS THAT DEMONSTR ATE DIRECT OR INDIRE CT 35 
OWNERSHIP OF AT LEAS T 33% BY SOCIAL EQUITY APP LICANTS. 36 
 
 4. IF ANY LICENSES DESCR	IBED UNDER 37 
SUBSUBPARAGRAPHS 1 AND 2 OF THIS SUBPARAGRAPH REMAIN AVAILABLE AFT ER 38   	HOUSE BILL 17 	13 
 
 
THE FIRST ROUND OF A PPLICATIONS DESCRIBE D UNDER SUBSUBPARAGR APH 3 OF 1 
THIS SUBPARAGRAPH , THE REMAINING LICENSE S SHALL BE AVAILABLE TO 2 
APPLICANTS WHO SATIS FY THE REQUIREMENTS UNDER SUBPARAGRAPH (IV) OF 3 
THIS PARAGRAPH . 4 
 
 (IV) 1. EXCEPT AS PROVIDED UN DER SUBSUBPARAGRAPH 2 5 
OF THIS SUBPARAGRAPH , THE COMMISSION MAY NOT IS SUE A LICENSE TO AN 6 
APPLICANT THAT HAS N OT DEMONSTRATED DIRE CT OR INDIRECT OWNER SHIP OF 7 
AT LEAST 5% BY INDIVIDUALS WHO A RE SOCIAL EQUITY APP LICANTS. 8 
 
 2. THE COMMISSION MAY ISSUE A LICENSE TO AN 9 
APPLICANT THAT , IN LIEU OF THE OWNER SHIP REQUIREMENT DES CRIBED UNDER 10 
SUBSUBPAR AGRAPH 1 OF THIS SUBPARAGRAPH , HAS ESTABLISHED A 11 
PROFIT–SHARING AGREEMENT WI TH NONMANAGEMENT EMP LOYEES WHO WOULD 12 
OTHERWISE QUALIFY AS SOCIAL EQUITY APPLIC ANTS. 13 
 
 (V) THE COMMISSION SHALL REVI EW EACH APPLICATION FOR 14 
AN INTERNET GAMING LICEN SE UNDER THIS SECTION TO ENSURE TH AT 15 
APPLICANTS SATISFY T HE SOCIAL EQUITY APP LICANT OWNERSHIP REQ UIREMENTS 16 
UNDER THIS SUBSECTIO N. 17 
 
 (VI) IN ADDITION TO ANY OT HER FACTORS ESTABLIS HED BY THE 18 
COMMISSION BY REGULAT ION TO ENSURE COMPLI ANCE WITH THIS SUBTI TLE, THE 19 
COMMISSION SHALL REVIEW APPLI CATIONS FOR INTERNET GAMING LICEN SES 20 
UNDER SUBPARAGRAPH (III) OF THIS PARAGRAPH BASED ON: 21 
 
 1. THE PERCENTAGE OF OW NERSHIP BY INDIVIDUA LS 22 
WHO ARE SOCIAL EQUIT Y APPLICANTS; 23 
 
 2. THE APPLICANT ’S FINANCIAL STABILIT	Y, 24 
RESOURCES, INTEGRITY, AND BUSINESS ABILITY AND ACUMEN ; 25 
 
 3. THE APPLICANT ’S WORKFORCE DEVELOPM	ENT 26 
PLANS FOR INTERNET GAMING INDUS TRY EMPLOYEES IN THE STATE; 27 
 
 4. THE APPLICANT ’S PLANS FOR EMPLOYIN	G 28 
INDIVIDUALS IN THE INTERNET GAMING INDUS TRY WHO RESIDE IN ECONOMICALLY 29 
DISADVANTAGED AREAS ; AND 30 
 
 5. THE APPLICANT ’S RESPONSIBLE GAMING PROGRAMS 31 
AND AN EFFECTIVE GOV ERNANCE AND COMPLIAN CE PROGRAM . 32 
  14 	HOUSE BILL 17  
 
 
 (2) (I) THE COMMISSION MAY CONTRA CT WITH A CONSULTANT TO 1 
ASSIST THE COMMISSION WITH THE D EVELOPMENT OF AN INTERNET GAMING 2 
LICENSE APPLICATION AND THE REVIEW OF AP PLICANTS. 3 
 
 (II) AS PART OF THE REVIEW OF AN APPLICATION FO R AN 4 
INTERNET GAMING LICEN SE, THE COMMISSION SHALL DETE RMINE WHETHER THE 5 
ISSUANCE OF A LICENS E TO THE APPLICANT S ERVES THE PUBLIC INT EREST. 6 
 
 (3) (I) 1. THE INITIAL LICENSE F EE FOR AN INTERNET GAMING 7 
LICENSE IS EQUAL TO $1,000,000. 8 
 
 2. THE COMMISSION MAY AUTHOR IZE THE PAYMENT OF 9 
THE FEE REQUIRED UND ER SUBSUBPARAGRAPH 1 OF THIS SUBPARAGRAPH IN 10 
SEPARATE INSTALLMENT S. 11 
 
 (II) THE TERM OF AN INTERNET GAMING LICENSE IS 5 YEARS. 12 
 
 (4) (I) ON APPLICATION BY AN INTERNET GAMING LICEN SEE AND 13 
PAYMENT OF A LICENSE RENEWAL FEE UNDER SU BPARAGRAPH (II) OF THIS 14 
PARAGRAPH , THE COMMISSION SHALL RENE W FOR 5 YEARS AN INTERNET GAMING 15 
LICENSE IF THE LICEN SEE COMPLIES WITH ALL ST ATUTORY AND REGULATO RY 16 
REQUIREMENTS . 17 
 
 (II) THE LICENSE RENEWAL F EE IS EQUAL TO 1% OF THE 18 
INTERNET GAMING LICEN SEE’S AVERAGE ANNUAL PRO CEEDS RETAINED BY TH E 19 
LICENSEE UNDER § 9–1F–05(B)(1)(II) OF THIS SUBTITLE FOR THE PRECEDING 20 
3–YEAR PERIOD. 21 
 
 (C) ON A PROPERLY APPROVE D TRANSMITTAL PREPAR ED BY THE 22 
COMMISSION, THE COMPTROLLER SHALL PAY THE FOLLOWING AMOUNT S FROM 23 
THE LICENSE FEES COL LECTED BY THE COMMISSION UNDER THIS SECTION: 24 
 
 (1) AN AMOUNT TO THE STATE LOTTERY AND GAMING CONTROL 25 
AGENCY NECESSARY TO REI MBURSE THE AGENCY FOR EXPENSES R ELATED TO THE 26 
ISSUANCE AND RENEWAL OF LICENSES UNDER TH IS SECTION; 27 
 
 (2) 1% TO THE PROBLEM GAMBLING FUND ESTABLISHED UNDE R §  28 
9–1A–33 OF THIS TITLE; AND 29 
 
 (3) THE REMAINDER TO THE BLUEPRINT FOR MARYLAND’S FUTURE 30 
FUND ESTABLISHED UNDE R § 5–206 OF THE EDUCATION ARTICLE. 31 
 
 (D) FOR ALL LICENSES REQU IRED UNDER THIS SECT ION, IF AN APPLICANT 32 
HOLDS A VALID GAMING OR GAMING OPERATION LICENSE IN THIS STATE OR AT 33   	HOUSE BILL 17 	15 
 
 
LEAST THREE OTHER ST ATES AND THE COMMISSION DETERMIN ES THAT THE 1 
LICENSING STANDARDS OF THE ISSUING AGENC Y ARE COMPREHENSIVE AND 2 
THOROUGH AND PROVIDE SIMILAR AND ADEQUATE SAFEGUARDS TO THOSE 3 
PROVIDED IN THIS SUB TITLE, THE COMMISSION MAY : 4 
 
 (1) WAIVE SOME OR ALL OF THE REQUIREMENTS OF THIS SECTION; 5 
AND 6 
 
 (2) ISSUE A LICENSE TO T HAT APPLICANT . 7 
 
 (E) (1) WITHIN 30 DAYS AFTER THE ISSUA NCE OF AN INTERNET GAMING 8 
LICENSE, THE INTERNET GAMING LICEN SEE SHALL SUBMIT TO THE COMMISSION A 9 
DIVERSITY PLAN THAT DESCRIBES THE STEPS THAT THE LICENSEE WI LL TAKE TO 10 
PROMOTE M EANINGFUL DIVERSITY AMONG ITS OWNERS , INVESTORS, MANAGERS, 11 
EMPLOYEES, AND CONTRACTORS AND TO PROMOTE EQUALITY OF OPPORTUNITY . 12 
 
 (2) EACH INTERNET GAMING LICEN SEE SHALL MAKE GOOD FAITH 13 
EFFORTS TO MEET THE DIVERSITY OBJECTIVES OUTLINED IN THE DIVE RSITY PLAN 14 
SUBMITTED UNDER PARA GRAPH (1) OF THIS SUBSECTION A ND REPORT TO THE 15 
COMMISSION ANY NECESS ARY METRICS TO MEASU RE PROGRESS IN MEETI NG THOSE 16 
OBJECTIVES. 17 
 
 (3) THE COMMISSION MAY MAKE T HE DIVERSITY PLANS A ND 18 
METRICS SUBMITTED IN ACCORDANCE WITH THIS SUBSECTION AVAILABLE TO THE 19 
PUBLIC. 20 
 
 (F) (1) AN INTERNET GAMING LICEN SEE MAY NOT TRANSFER 21 
OWNERSHIP OR CONTROL OF THE LICENSE FOR A PERIOD OF AT LEAST 3 YEARS 22 
FOLLOWING ISSUANCE O F THE LICENSE. 23 
 
 (2) THE LIMITATIONS UNDER THIS SUBSECTION DO N OT APPLY TO 24 
TRANSFERS AS A RESULT OF THE D ISABILITY, INCAPACITY, OR DEATH OF THE 25 
OWNER OF AN INTERNET GAMING LICEN SE, BANKRUPTCY OR RECEIV ERSHIP IN 26 
ACCORDANCE WITH A LE NDING AGREEMENT OF A N INTERNET GAMING LICEN SEE, 27 
OR COURT ORDER . 28 
 
9–1F–04. 29 
 
 (A) AN INTERNET GAMING LICEN SEE: 30 
 
 (1) SHALL: 31 
 
 (I) COMPLY WITH ALL STATE AND FEDERAL DAT A PRIVACY AND 32 
SECURITY LAWS ; 33  16 	HOUSE BILL 17  
 
 
 
 (II) MAINTAIN ALL INTERNET GAMING DATA SECURELY FOR AT 1 
LEAST 5 YEARS; 2 
 
 (III) AUTHORIZE ONLY INDIV IDUALS WHO ARE AT LE AST 21 3 
YEARS OF AGE TO ENGA GE IN INTERNET GA MING; AND 4 
 
 (IV) VERIFY AN INDIVIDUAL ’S AGE AND IDENTITY A T THE TIME 5 
THE INDIVIDUAL ESTAB LISHES AN INTERNET GAMING ACCOU NT AND PERIODICALLY 6 
REVERIFY THE INDIVID UAL’S IDENTITY; AND 7 
 
 (2) MAY NOT: 8 
 
 (I) SHARE ANY PERSONALLY IDENTIFIABLE INFORMA TION 9 
WITH ANY THIRD PARTIES WI THOUT PERMISSION , EXCEPT AS NEEDED TO OPERATE 10 
INTERNET GAMING , ADMINISTER THE LICEN SEE’S OBLIGATIONS UNDER THIS 11 
SUBTITLE, AND SUPPORT PROBLEM GAMBLING INITIATIVES ; 12 
 
 (II) TARGET ADVERTISING T O INDIVIDUALS WHO AR E 13 
PROHIBITED FROM PART ICIPATING IN GAMBLIN G ACTIVITIES UNDER T HIS TITLE 14 
AND OTHER AT–RISK INDIVIDUALS ; OR 15 
 
 (III) ENGAGE IN ANY FALSE OR DECEPTIVE ADVERTI SING. 16 
 
 (B) (1) THE FINDINGS AND EVID ENCE RELIED ON BY TH E GENERAL 17 
ASSEMBLY FOR THE CONT INUATION OF THE MINORITY BUSINESS ENTERPRISE 18 
PROGRAM UNDER TITLE 14, SUBTITLE 3 OF THE STATE FINANCE AND 19 
PROCUREMENT ARTICLE ARE INCORPORA TED IN THIS SUBSECTI ON. 20 
 
 (2) TO THE EXTENT PRACTIC ABLE AND AUTHORIZED BY THE UNITED 21 
STATES CONSTITUTION, AN INTERNET GAMING LICEN SEE SHALL COMPLY WIT H THE 22 
STATE’S MINORITY BUSINESS ENTERPRISE PROGRAM. 23 
 
 (3) (I) WITHIN 6 MONTHS AFTER THE ISS UANCE OF AN INTERNET 24 
GAMING LICENSE UNDER THIS SUBTITLE, THE GOVERNOR’S OFFICE OF SMALL, 25 
MINORITY, AND WOMEN BUSINESS AFFAIRS, IN CONSULTATION WITH THE OFFICE 26 
OF THE ATTORNEY GENERAL AND THE INTERNET GAMING LICEN SEE, SHALL 27 
ESTABLISH A CLEAR PL AN FOR SETTING REASO NABLE AND APPROPRIAT E MINORITY 28 
BUSINESS ENTERPRISE PARTICIPATION GOALS AND PROCEDURES FOR T HE 29 
PROCUREMENT OF GOODS AND SERVICES RELATED TO INTERNET GAMING . 30 
 
 (II) TO THE EXTENT PRACTIC ABLE, THE GOALS AND 31 
PROCEDURES SPECIFIED IN SUBPARAGRAPH (I) OF THIS PARAGRAPH SH ALL BE 32 
BASED ON THE REQUIRE MENTS OF TITLE 14, SUBTITLE 3 OF THE STATE FINANCE 33   	HOUSE BILL 17 	17 
 
 
AND PROCUREMENT ARTICLE AND THE REGUL ATIONS IMPLEMENTING THAT 1 
SUBTITLE. 2 
 
 (C) AN APPLICANT FOR AN INTERNET GAMING LICEN SE, AN INTERNET 3 
GAMING LICENSEE , OR AN ENTITY THAT OP ERATES A LIVE DEALER STUDIO ON 4 
BEHALF OF AN INTERNET GAMING LICEN SEE SHALL PRODUCE INFORM ATION, 5 
DOCUMENTATION , AND ASSURANCES TO ES TABLISH BY CLEAR AND CONVINCING 6 
EVIDENCE THAT : 7 
 
 (1) UNLESS THE APPLICANT , LICENSEE, OR LIVE DEALER STUDI O 8 
OPERATOR ALREADY HAS A COLLEC TIVE BARGAINING AGRE EMENT, THE 9 
APPLICANT, LICENSEE, OR LIVE DEALER STUDI O OPERATOR HAS ENTERED INTO A 10 
LABOR PEACE AGREEMEN T WITH EACH LABOR ORGANIZATION THAT IS ACTIVELY 11 
ENGAGED IN REPRESENT ING OR ATTEMPTING TO REPRESENT INTERNET GAMING 12 
INDUSTRY WORKERS , INCLUDING DEALERS CO NDUCTING LIVE DEALER GAMES IN 13 
ACCORDANCE WITH § 9–1F–10 OF THIS SUBTITLE, IN THE STATE; 14 
 
 (2) THE LABOR PEACE AGRE EMENT IS VALID AND ENFORCE ABLE 15 
UNDER 29 U.S.C. § 158; 16 
 
 (3) THE LABOR PEACE AGRE EMENT PROTECTS THE STATE’S 17 
REVENUES BY PROHIBIT ING THE LABOR ORGANI ZATION AND ITS MEMBE RS FROM 18 
ENGAGING IN PICKETIN G, WORK STOPPAGES , BOYCOTTS, AND ANY OTHER 19 
ECONOMIC INTERFERENC E WITH THE OPERATION OF INTERNET GAMING WITHI N 20 
THE FIRST 5 YEARS AFTER THE EFFE CTIVE DATE OF AN INTERNET GAMING LICEN SE; 21 
AND 22 
 
 (4) THE APPLICANT , LICENSEE, OR LIVE DEALER STUDI O OPERATOR 23 
INTENDS TO MAINTAIN A NEUTRAL POSITION O N THE UNIONIZATION O F ANY 24 
EMPLOYEES OF THE APPLICAN T, LICENSEE, OR OPERATOR , INCLUDING BY 25 
REFRAINING FROM MAKI NG ANY STATEMENT OR IMPLICATION THAT THE 26 
APPLICANT, LICENSEE, OR OPERATOR : 27 
 
 (I) OPPOSES THE SELECTIO N OR DESELECTION OF 	A 28 
COLLECTIVE BARGAININ G AGENT; OR 29 
 
 (II) SUPPORTS OR OPPOSES THE SELECTIO N OF A PARTICULAR 30 
LABOR ORGANIZATION A S A COLLECTIVE BARGA INING AGENT. 31 
 
9–1F–05. 32 
 
 (A) (1) THE COMMISSION SHALL ACCO UNT TO THE COMPTROLLER FOR 33 
ALL OF THE REVENUE U NDER THIS SUBTITLE . 34 
  18 	HOUSE BILL 17  
 
 
 (2) THE PROCEEDS FROM INTERNET GAMING , LESS THE A MOUNT 1 
RETAINED BY THE LICE NSEE UNDER SUBSECTIO N (B)(1)(II) OF THIS SECTION , 2 
SHALL BE UNDER THE C ONTROL OF THE COMPTROLLER AND DISTR IBUTED AS 3 
PROVIDED UNDER SUBSE CTION (B) OF THIS SECTION. 4 
 
 (B) (1) (I) EXCEPT AS PROVIDED IN SUBPARAGRAPH (II) OF THIS 5 
PARAGRAPH, ALL PROCEEDS FROM INTERNET GAMING SHALL BE ELECTRONICALLY 6 
TRANSFERRED DAILY INTO THE STATE LOTTERY FUND ESTABLISHED UNDE R 7 
SUBTITLE 1 OF THIS TITLE. 8 
 
 (II) A LICENSEE SHALL RETAI N: 9 
 
 1. 80% OF THE PROCEEDS FROM LIVE DEALER GAMES 10 
CONDUCTED BY THE LICENSEE IN ACCORDAN CE WITH § 9–1F–10 OF THIS SUBTITLE; 11 
AND 12 
 
 2. 45% OF THE PROCEEDS RECE IVED BY THE LICENSEE 13 
FROM ALL OTHER INTERNET GAMING . 14 
 
 (2) ALL PROCEEDS FROM INTERNET GAMING IN TH E STATE LOTTERY 15 
FUND ESTABLISHED UNDE R SUBTITLE 1 OF THIS TITLE SHALL BE DISTRIBUTED ON 16 
A MONTHLY BASIS , ON A PROPERLY APPROV ED TRANSMITTAL PREPA RED BY THE 17 
COMMISSION IN THE FOL LOWING MANNER : 18 
 
 (I) FOR THE FIRST 12 MONTHS THAT INTERNET GAMING IS IN 19 
OPERATION IN THE STATE, UP TO $10,000,000 TO THE VIDEO LOTTERY FACILITY 20 
EMPLOYEE DISPLACEMENT FUND ESTABLISHED UNDE R § 9–1F–13 OF THIS 21 
SUBTITLE; 22 
 
 (II) TO JURISDICTIONS WIT H VIDEO LOTTERY FACI LITIES 23 
BASED ON EACH JURISD ICTION’S PERCENTAGE OF OVER ALL GROSS REVENUES 24 
FROM VIDEO LOTTERY T ERMINALS FOR THE PUR POSES DESCRIBED UN DER §  25 
9–1A–31(B) OF THIS TITLE: 26 
 
 1. $6,500,000 IN FISCAL YEAR 2027; 27 
 
 2. $8,300,000 IN FISCAL YEAR 2028; 28 
 
 3. $10,000,000 IN FISCAL YEAR 2029; 29 
 
 4. $11,300,000 IN FISCAL YEAR 2030; AND 30 
 
 5. $11,400,000 IN FISCAL YEAR 2031; 31 
   	HOUSE BILL 17 	19 
 
 
 (III) TO THE PURSE DEDICATION ACCOUNT ESTABLISHED 1 
UNDER § 9–1A–28 OF THIS TITLE: 2 
 
 1. $4,900,000 IN FISCAL YEAR 2027; 3 
 
 2. $6,300,000 IN FISCAL YEAR 2028; 4 
 
 3. $7,600,000 IN FISCAL YEAR 2029; 5 
 
 4. $8,600,000 IN FISCAL YEAR 2030; AND 6 
 
 5. $8,700,000 IN FISCAL YEAR 2031; 7 
 
 (IV) TO THE RACETRACK FACILITY RENEWAL ACCOUNT 8 
ESTABLISHED UNDER § 9–1A–29 OF THIS TITLE: 9 
 
 1. $900,000 IN FISCAL YEAR 2027; 10 
 
 2. $1,000,000 IN FISCAL YEAR 2028; 11 
 
 3. $1,200,000 IN FISCAL YEAR 2029; AND 12 
 
 4. $700,000 IN EACH OF FISCAL YEARS 2030 AND 2031; 13 
 
 (V) TO THE SMALL, MINORITY, AND WOMEN–OWNED 14 
BUSINESSES ACCOUNT ESTABLISHED U NDER § 5–1501 OF THE ECONOMIC 15 
DEVELOPMENT ARTICLE: 16 
 
 1. $1,300,000 IN FISCAL YEAR 2027; 17 
 
 2. $1,600,000 IN FISCAL YEAR 2028; 18 
 
 3. $1,900,000 IN FISCAL YEAR 2029; AND 19 
 
 4. $2,200,000 IN EACH OF FISCAL YE ARS 2030 AND 2031; 20 
 
 (VI) 1% OF ALL PROCEEDS TO THE STATE LOTTERY AND 21 
GAMING CONTROL AGENCY FOR THE COST O F PERFORMING BACKGRO UND 22 
INVESTIGATIONS AND O THER REGULATORY ACTI VITIES; 23 
 
 (VII) 1% OF ALL PROCEEDS TO THE PROBLEM GAMBLING FUND 24 
ESTABLISHED UNDER § 9–1A–33 OF THIS TITLE; 25 
 
 (VIII) 1% OF ALL PROCEEDS TO COUNTY GOVERNING BODIES, 26 
DISTRIBUTED TO EACH COUNTY BASED ON THE COUNTY’S CURRENT FISCAL YEA R 27  20 	HOUSE BILL 17  
 
 
ENROLLMENT COUNT , AS DEFINED IN § 5–201 OF THE EDUCATION ARTICLE, TO BE 1 
USED TO ASSIST COUNT IES IN MEETING THEIR EDUCATION FUNDING 2 
REQUIREMENTS UNDER § 5–235(A) OF THE EDUCATION ARTICLE; AND 3 
 
 (IX) THE REMAINDER TO THE BLUEPRINT FOR MARYLAND’S 4 
FUTURE FUND ESTABLISHED UNDE R § 5–206 OF THE EDUCATION ARTICLE. 5 
 
9–1F–06. 6 
 
 (A) IN ORDER TO ASSIST IN DIVIDUALS WHO MAY HA VE A GAMBLING 7 
PROBLEM, AN INTERNET GAMING LICEN SEE SHALL: 8 
 
 (1) CAUSE THE WORDS “IF YOU OR SOMEONE YOU KNOW HAS A 9 
GAMBLING PROBLEM AND WANTS HELP , CALL 1–800–GAMBLER” OR SOME 10 
COMPARABLE LANGUAGE A PPROVED BY THE COMMISSION TO BE DISP LAYED 11 
PROMINENTLY AT LOG –ON AND LOG–OFF TIMES TO ANY IND IVIDUAL VISITING OR 12 
LOGGED ONTO AN INTERNET GAMING PLATF ORM; 13 
 
 (2) REQUIRE AN INTERNET GAMING ACCOU NT HOLDER TO ESTABLI SH 14 
A LIMIT ON THE AMOUN T OF MONEY DEPOSITED W ITHIN A SPECIFIED PE RIOD OF 15 
TIME AND THE LENGTH OF TIME THE ACCOUNT HOLDER WILL BE UNABL E TO 16 
PARTICIPATE IN INTERNET GAMING AND M AKE ADDITIONAL DEPOS ITS IF THE 17 
ACCOUNT HOLDER REACH ES THE ESTABLISHED D EPOSIT LIMIT; 18 
 
 (3) PROVIDE A MECH ANISM BY WHICH AN INTERNET GAMING 19 
ACCOUNT HOLDER MAY E STABLISH A TEMPORARY SUSPENSI ON OF INTERNET 20 
GAMING ACTIVITY THRO UGH THE ACCOUNT FOR ANY NUMBER OF HOURS OR DAYS; 21 
 
 (4) PROHIBIT THE USE OF CREDIT CARDS FOR ANY INTERNET 22 
GAMING–RELATED TRANSACTIONS ; AND 23 
 
 (5) (I) CAUSE THE DISPLAY OF A PROBLEM GAMBLING 24 
DISCLOSURE CONCERNIN G THE RISKS ASSOCIAT ED WITH GAMBLING AND THE 25 
SUPPORT AVAILABLE TO PROBLEM GAMBLERS AT ACCOUNT LOGIN ; 26 
 
 (II) REQUIRE AN INDIVIDUA L TO CERTIFY THAT TH	E 27 
INDIVIDUAL HAS READ THE DISCLOSU RE DESCRIBED UNDER I TEM (I) OF THIS ITEM 28 
BEFORE ESTABLISHING AN INTERNET GAMING ACCOU NT; AND 29 
 
 (III) REQUIRE EACH USER TO CERTIFY ON A MONTHLY BASIS 30 
THAT THE USER HAS RE AD THE DISCLOSURE DE SCRIBED UNDER ITEM (I) OF THIS 31 
ITEM. 32 
   	HOUSE BILL 17 	21 
 
 
 (B) IF A SUSPENSION OF INTERNET GAMING ACTIV ITY UNDER SUBSECTION 1 
(A)(3) OF THIS SECTION IS I MPOSED BY THE ACCOUN T HOLDER FOR AT LEAS T 72 2 
HOURS, THE INTERNET GAMING LICEN SEE MAY NOT SEND GAM ING–RELATED 3 
ELECTRONIC MAIL TO T HE ACCOUNT HOLDER UN TIL THE SUSPENSION E XPIRES. 4 
 
 (C) (1) EXCEPT AS PROVIDED IN PARAGRAPH (2) OF THIS SUBSECTION , 5 
AN INTERNET GAMING LICEN SEE SHALL PROVIDE A MECHANISM BY WHICH A N 6 
ACCOUNT HOLDER MAY P ERIODICALLY CHANGE THE CONTROLS ON GAMING 7 
ACTIVITY IMPOSED BY THE ACCOUNT HOLDER U NDER THIS SECTION . 8 
 
 (2) IF THE ACCOUNT IS SUSPENDED BY THE ACCOUNT HOLDE R 9 
UNDER SUBSECTION (A)(3) OF THIS SECTION , THE ACCOUNT HOLDER M AY NOT 10 
CHANGE GAMING CONTRO LS UNTIL THE SUSPENS ION EXPIRES. 11 
 
 (3) IF AN INDIVIDUAL SEEK S TO INCREASE THE LI MIT ON THE 12 
AMOUNT OF MONEY THAT THE INDIVIDUAL MAY DEPOSIT WITH IN A PERIOD OF TIME 13 
SPECIFIED UNDER SUBS ECTION (A)(2) OF THIS SECTION , THE INTERNET GAMING 14 
LICENSEE MAY NOT REF LECT THE INCREASED L IMIT FOR AT LEAST 24 HOURS. 15 
 
 (D) NOTWITHSTANDING A TEM PORARY SUSPENSION OF INTERNET GAMING 16 
ACTIVITY IMPO SED BY AN ACCOUNT HO LDER UNDER SUBSECTIO N (A)(3) OF THIS 17 
SECTION, THE ACCOUNT HOLDER M AY CONTINUE TO HAVE ACCESS TO THE ACCOUN T 18 
AND IS AUTHORIZED TO WITHDRAW FUNDS FROM THE ACCOUNT ON PROPE R 19 
APPLICATION TO THE INTERNET GAMING LICEN SEE. 20 
 
 (E) (1) THE COMMISSION SHALL ADOPT REG ULATIONS THAT ARE 21 
INTENDED TO REDUCE O R MITIGATE THE EFFEC TS OF PROBLEM GAMBLI NG. 22 
 
 (2) THE REGULATIONS SHALL : 23 
 
 (I) INCLUDE ESTABLISHMEN T OF A VOLUNTARY EXC LUSION 24 
LIST OF INDIVIDUALS WITH GAMBLING PROBLE MS WHO HAVE REQUESTE D TO BE 25 
EXCLUDED FROM ANY INTERNET GAMING LICEN SED UNDER THIS SUBTI TLE; AND 26 
 
 (II) PROVIDE A SIMPLE MEC HANISM FOR AN INDIVI DUAL WHO IS 27 
SOBER AND INFORMED T O REQUEST PLACEMENT ON THE VOLUNTARY EXC LUSION 28 
LIST FOR A SPECIFIED PERIOD OF TIME. 29 
 
 (3) UNLESS AN INDIVIDUAL REQUESTIN G PLACEMENT ON THE 30 
VOLUNTARY EXCLUSION LIST AFFIRMATIVELY D ECLINES THE PROVISIO N OF THE 31 
INDIVIDUAL’S CONTACT INFORMATIO N TO THE MARYLAND CENTER OF 32 
EXCELLENCE ON PROBLEM GAMBLING, THE COMMISSION SHALL PROV IDE THE 33 
INDIVIDUAL’S CONTACT INF ORMATION TO THE CENTER FOR THE PURPOS E OF 34  22 	HOUSE BILL 17  
 
 
PROVIDING THE INDIVI DUAL INFORMATION ABO UT FREE AND CONFIDEN TIAL 1 
RESPONSIBLE GAMBLING ASSISTANCE. 2 
 
 (4) AN INTERNET GAMING LICEN SEE: 3 
 
 (I) MAY NOT PERMIT AN IN DIVIDUAL ON THE VOLU NTARY 4 
EXCLUSION LIST TO ES TABLISH AN INTERNET GAMING ACCOU NT OR ENGAGE IN 5 
INTERNET GAMING ; AND 6 
 
 (II) MAY PERMIT AN INDIVI DUAL ON THE VOLUNTAR	Y 7 
EXCLUSION LIST WHO P REVIOUSLY ESTABLISHE D AN INTERNET GAMING ACCOU NT 8 
TO ACCESS THE ACCOUN T ONLY FOR THE PURPOSE OF V IEWING AND DOWNLOADI NG 9 
THE INDIVIDUAL’S TRANSACTION HISTOR Y. 10 
 
 (5) THE COMMISSION MAY IMPOSE SANCTIONS ON A LICEN SEE IN 11 
ACCORDANCE WITH THIS SUBTITLE IF THE LICE NSEE KNOWINGLY FAILS TO 12 
EXCLUDE AN INDIVIDUA L ON THE VOLUNTARY E XCLUSION LIST FROM E NGAGING IN 13 
INTERNET GAMING . 14 
 
 (F) AT LEAST ONCE EACH YEAR , EACH INTERNET GAMING LICEN SEE SHALL 15 
REPORT TO THE COMMISSION ON : 16 
 
 (1) THE NUMBER OF PLAYER S THAT THE INTERNET GAMING 17 
LICENSEE HAS IDENTIF IED AS ENGAGING IN E RRATIC OR INCREASED GAMBLING 18 
BEHAVIOR; AND 19 
 
 (2) THE NUMBER AND LENGT H OF ANY BANS OR SUSPENSI ONS IN 20 
RESPONSE TO THE BEHA VIOR DESCRIBED UNDER ITEM (1) OF THIS SUBSECTION . 21 
 
9–1F–07. 22 
 
 (A) THE COMMISSION MAY IMPOSE A PENALTY NOT EXCEED ING $1,000,000 23 
AGAINST ANY PERSON W HO KNOWINGLY : 24 
 
 (1) TAMPERS WITH SOFTWAR E, COMPUTERS , OR OTHER EQUIPMENT 25 
USED TO CONDUCT INTERNET GAMING TO AL TER THE ODDS OR THE PAYOUT OF A 26 
GAME OR DISABLE THE GAME FROM OPERATING ACCORDING TO THE RUL ES OF THE 27 
GAME AS ADOPTED BY T HE COMMISSION; OR 28 
 
 (2) OFFERS OR ALLOWS TO BE OFFERED ANY INTERNET GAME THAT 29 
HAS BEEN TAMPERED WITH IN A WAY THAT AFFECTS T HE ODDS OR THE PAYOU T OF 30 
A GAME OR HAS BEEN D ISABLED FROM OPERATI NG ACCORDING TO THE RULES OF 31 
THE GAME AS ADOPTED BY THE COMMISSION. 32 
   	HOUSE BILL 17 	23 
 
 
 (B) IN ADDITION TO ANY PE NALTIES IMPOSED UNDE R SUBSECTION (A) OF 1 
THIS SECTION, THE COMMISSION MAY SUSPEN D, FOR NOT LESS THAN 30 DAYS, THE 2 
LICENSE OF AN INTERNET GAMING LICEN SEE OR ANY OTHER PER SON REQUIRED TO 3 
BE LICENSED UNDER TH IS SUBTITLE WHO IS I N VIOLATION OF SUBSECTION (A) OF 4 
THIS SECTION. 5 
 
9–1F–08. 6 
 
 ON OR BEFORE SEPTEMBER 1 EACH YEAR, THE MARYLAND CENTER OF 7 
EXCELLENCE ON PROBLEM GAMBLING SHALL REPORT TO THE GOVERNOR AND , IN 8 
ACCORDANCE WITH § 2–1257 OF THIS ARTICLE, THE GENERAL ASSEMBLY ON: 9 
 
 (1) THE IMPACT OF INTERNET GAMING ON PR OBLEM GAMBLERS AND 10 
GAMBLING ADDICTION I N THE STATE; AND 11 
 
 (2) THE EFFECTIVENESS OF THE STATUTORY AND RE GULATORY 12 
CONTROLS IN PLACE TO ENSURE THE EFFECTIVE NESS OF MEASURES TO PROTECT 13 
VULNERABLE AND PROBL EM GAMBLERS . 14 
 
9–1F–09. 15 
 
 (A) ON OR BEFORE SEPTEMBER 1 EACH YEAR, AN INTERNET GAMING 16 
LICENSEE SHALL PROVI DE ALL TRANSACTIONAL DATA AND METRICS REL ATED TO 17 
INTERNET GAMING CONDU CTED IN THE STATE AND ACQUIRED BY AN OPERATOR OF 18 
THE LICENSEE ON A MO NTHLY, QUARTERLY, OR ANNUAL BASIS TO MORGAN STATE 19 
UNIVERSITY AND BOWIE STATE UNIVERSITY. 20 
 
 (B) THE TRANSACTIONAL DAT A AND METRICS PROVID ED IN ACCORDANCE 21 
WITH SUBSECTION (A) OF THIS SECTION SHAL L EXCLUDE ANY PERSON ALLY 22 
IDENTIFIABLE INFORMA TION. 23 
 
9–1F–10. 24 
 
 (A) (1) IN THIS SECTION THE F OLLOWING WORDS HAVE THE MEANI NGS 25 
INDICATED. 26 
 
 (2) “AUTHORIZED INTERACTIV E GAME ” MEANS ANY 27 
INTERNET–BASED VERSION , OR SUBSTANTIAL EQUIV ALENT, OF A TABLE GAME , 28 
POKER TOURNAMENT , GAMING TOURNAMENT , OR ANY OTHER GAME TY PICALLY 29 
OFFERED IN A CASINO AND APPROVED BY THE COMMISSION, INCLUDING GAMES IN 30 
WHICH INDIVIDUALS WA GER MONEY OR SOMETHI NG OF MONETARY VALUE AND 31 
THAT ARE ACCESSED BY A COMPUTER OR MOBILE DEVICE THAT IS CONNE CTED TO 32 
THE INTERNET. 33 
  24 	HOUSE BILL 17  
 
 
 (3) (I) “LIVE DEALER GAME ” MEANS AN AUTHORIZED 1 
INTERACTIVE GAME CON DUCTED BY LIVE STUDIO DEALE RS OR OTHER PHYSICAL 2 
GAMING EQUIPMENT , SUCH AS AN AUTOMATED ROULETTE WHEEL , BALL BLOWER , 3 
OR GAMING DEVICE , OR BOTH, IN A LIVE GAME ENVIR ONMENT IN WHICH THE 4 
AUTHORIZED PARTICIPA NTS HAVE THE ABILITY TO PARTICIPATE IN GA ME PLAY AND 5 
COMMUN ICATE GAME DECISIONS THROUGH AN AUTHORIZE D INTERACTIVE GAMING 6 
PLATFORM. 7 
 
 (II) “LIVE DEALER GAME ” INCLUDES A LIVE CARD GAME, A LIVE 8 
TABLE GAME, AND ANY OTHER LIVE A UTHORIZED INTERACTIV E GAME. 9 
 
 (4) “LIVE GAMING STUDIO ” MEANS A PHYSICAL LOC ATION IN THE 10 
STATE THAT UTILIZES L IVE VIDEO STREAMING TECHNOLOGY TO PROVID E 11 
AUTHORIZED INTERACTI VE GAMES TO A PLAYER ’S INTERACTIVE GAMING DEVICE OR 12 
MULTI–USE COMPUTING DEVICE . 13 
 
 (5) “LIVE STUDIO DEALER ” MEANS AN INDIVIDUAL WHO: 14 
 
 (I) LEADS A TABLE GAME , INCLUDING BLA CKJACK, CRAPS, 15 
POKER, ROULETTE, OR ANY OTHER AUTHORI ZED INTERACTIVE GAME , WHILE 16 
ASSISTING AUTHORIZED PARTICIPANTS WITH GA ME–RELATED NEEDS ; 17 
 
 (II) DISTRIBUTES VIRTUAL CARDS, DICE, OR OTHER 18 
EQUIPMENT TO AUTHORI ZED PARTICIPANTS ACC ORDING TO THE TABLE GAME OR 19 
AUTHORIZED INTERACTI VE GAME; AND 20 
 
 (III) MONITORS GAME PACE A ND PLAY. 21 
 
 (B) SUBJECT TO APPROVAL B Y THE COMMISSION, AN INTERNET GAMING 22 
LICENSEE MAY OFFER A UTHORIZED INTERACTIV E GAMES, INCLUDING GAMING 23 
TOURNAMENTS IN WHICH PLAYERS COMPETE AGAI NST ONE ANOTHER IN ONE OR 24 
MORE OF THE GAMES AU THORIZED UNDER THIS SUBTITLE OR BY THE COMMISSION 25 
OR IN APPROVED VARIA TIONS OR COMPOSITES OF THOSE GAMES . 26 
 
 (C) AN INTERNET GAMING OPERA TOR MAY USE LIVE STU DIO DEALERS TO 27 
ADMINISTER AN AUTHOR IZED INTERACTIVE GAM E. 28 
 
 (D) A LIVE GAMING STUDIO U SED TO CONDUCT A LIV E DEALER GAME 29 
AUTHORIZED UNDER THI S SECTION: 30 
 
 (1) SHALL BE LOCATED WIT HIN THE STATE; OR 31 
   	HOUSE BILL 17 	25 
 
 
 (2) IF THE INTERNET GAMING LICEN SEE IS A VIDEO LOTTE RY 1 
OPERATOR, SHALL BE LOCATED WIT HIN THE COUNTY WITHI N WHICH THE VIDEO 2 
LOTTERY FACILITY IS LOCATED. 3 
 
9–1F–11. 4 
 
 (A) IN THIS SECTION, “GOVERNMENT ” MEANS ANY GOVERNMENT AL UNIT, 5 
OTHER THAN THE UNITED STATES GOVERNMENT , OF A NATIONAL, STATE, OR LOCAL 6 
BODY EXERCISING GOVE RNMENTAL FUNCTIONS . 7 
 
 (B) ON RECOMMENDATION OF THE COMMISSION, THE GOVERNOR, ON 8 
BEHALF OF THE STATE, IS AUTHORIZED TO : 9 
 
 (1) ENTER INTO AN AGREEM ENT WITH OTHER GOVER NMENTS, 10 
SUBJECT TO THE LIMIT ATIONS OF THIS SECTI ON, THAT ALLOWS AND PROV IDES FOR 11 
PARTICIPATION IN MUL TIJURISDICTIONAL INTERNET GAMING BY IN DIVIDUALS 12 
WHO ARE PHYSICALLY L OCATED IN JURISDICTI ONS OVER WHICH THE 13 
GOVERNMENTS THAT ARE A PARTY TO THE AGREE MENT EXERCISE LEGAL 14 
AUTHORITY; AND 15 
 
 (2) TAKE ALL NECESSARY A CTIONS TO ENSURE THA T ANY 16 
AGREEMENT ENTERED IN TO UNDER THIS SECTIO N BECOMES EFFECTIVE . 17 
 
 (C) THE COMMISSION MAY ADOPT REGULATIONS UNDER TH IS SECTION 18 
THAT PROVIDE FOR : 19 
 
 (1) THE FORM, LENGTH, AND TERMS OF AN AGRE EMENT AUTHORIZED 20 
UNDER THIS SECTION ; 21 
 
 (2) MATTERS RELATING TO THE TAXATION OF INTERNET GAMING 22 
REVENUE BY THE PARTI ES TO THE AGREEME NT; 23 
 
 (3) THE SHARING AND DIST RIBUTION OF INTERNET GAMING 24 
REVENUE AMONG THE PA RTIES TO THE AGREEME NT; 25 
 
 (4) RESOLUTION OF PLAYER DISPUTES; 26 
 
 (5) THE INFORMATION THAT A GOVERNMENT PROPOSI NG TO ENTER 27 
INTO THE AGREEMENT W ITH THE STATE MUST PROVIDE TO THE COMMISSION; 28 
 
 (6) THE MANNER AND PROCE DURE FOR HEARINGS CO NDUCTED BY 29 
THE COMMISSION WITH RESPE CT TO ANY AGREEMENT AUTHORIZED UNDER THI S 30 
SECTION; 31 
  26 	HOUSE BILL 17  
 
 
 (7) THE INFORMATION THAT THE COMMISSION MUST PROVI DE TO 1 
THE GOVERNOR THAT SUPPORT S THE RECOMMENDATION S OF THE COMMISSION 2 
MADE UNDER THIS SECT ION; AND 3 
 
 (8) ANY OTHER PROVISION NECESSARY TO CARRY O UT THIS SECTION. 4 
 
 (D) THE GOVERNOR MAY NOT ENTE R INTO AN AGREEMENT UNDER THIS 5 
SECTION UNLESS THE A GREEMENT INCLUDES TE RMS: 6 
 
 (1) FOR ANY POTENTIAL AR RANGEMENT FOR THE SHARING OF 7 
REVENUES BY THE PART IES TO THE AGREEMENT ; 8 
 
 (2) PERMITTING THE EFFEC TIVE REGULATION OF INTERNET GAMING 9 
BY THE STATE, INCLUDING PROVISIONS RELATING TO LICENSIN G, TECHNICAL 10 
STANDARDS TO BE FOLL OWED, RESOLUTION OF DISPUT ES BY PATRONS , 11 
REQUIREM ENTS FOR BANKROLLS , ENFORCEMENT , ACCOUNTING , AND 12 
MAINTENANCE OF RECOR DS; 13 
 
 (3) BY WHICH EACH PARTY TO THE AGREEMENT AGR EES TO PROHIBIT 14 
OPERATORS OF INTERNET GAMING , SERVICE PROVIDERS , AND MANUFACTURERS OR 15 
DISTRIBUTORS OF INTERNET GAMING SYSTE MS FROM ENGAG ING IN ANY ACTIVITY 16 
PERMITTED UNDER THE AGREEMENT UNLESS THO SE PERSONS ARE LICEN SED OR 17 
FOUND SUITABLE : 18 
 
 (I) UNDER THIS SUBTITLE ; OR 19 
 
 (II) BY ANY OTHER PARTY T O THE AGREEMENT UNDE R 20 
REQUIREMENTS THAT AR E MATERIALLY CONSIST ENT WITH THE REQUIRE MENTS OF 21 
THIS SUBTITLE; 22 
 
 (4) PROHIBITING VARIATIO N OR DEROGATION FROM THE 23 
REQUIREMENTS OF THE AGREEMENT FOR ANY PA RTY TO THE AGREEMENT ABSENT 24 
THE CONSENT OF ALL P ARTIES TO THE AGREEM ENT; 25 
 
 (5) PROHIBITING ANY SUBO RDINATE OR SIDE AGRE EMENTS, EXCEPT 26 
WITH RESPECT TO SHARING OF REVENUES , AMONG ANY SUBSET OF THE 27 
GOVERNMENTS THAT ARE PARTIES TO THE AGREE MENT; AND 28 
 
 (6) IF THE AGREEMENT ALL OWS PERSONS PHYSICAL LY LOCATED IN 29 
THE STATE TO PARTICIPATE IN INTERNET GAMING CONDU CTED BY ANOTHER PART Y 30 
TO THE AGREEMENT OR AN OPERATOR OF INTERNET GAMING LICEN SED BY THE 31 
OTHER PARTY , REQUIRING THAT PARTY TO ESTABLISH AND MAI NTAIN REGULATORY 32 
REQUIREMENTS GOVERNI NG INTERNET GAMING THAT ARE CONSISTENT WITH THE 33 
REQUIREMENTS OF THIS SUBTITLE IN ALL MATE RIAL RESPECTS. 34   	HOUSE BILL 17 	27 
 
 
 
9–1F–12. 1 
 
 (A) ON OR BEFORE DECEMBER 1 EACH YEAR, THE COMMISSION SHALL 2 
REPORT TO THE GOVERNOR AND , IN ACCORDANCE WITH § 2–1257 OF THIS ARTICLE, 3 
TO THE GENERAL ASSEMBLY ON: 4 
 
 (1) THE OPERATION OF INTERNET GAMING IN TH E STATE; AND 5 
 
 (2) THE IMPACT OF INTERNET GAMING ON VI DEO LOTTERY 6 
FACILITIES, OTHER GAMING VENUES , AND ANCILLARY BUSINE SSES THAT 7 
SURROUND THOSE VIDEO LOTTERY FACILITIES A ND GAMING VENUES . 8 
 
 (B) THE COMMISSION SHALL : 9 
 
 (1) STUDY THE IMPACTS OF OTHER ONLINE FORMS O	F 10 
UNAUTHORIZED GAMING CONTENT THAT IS SIMI LAR TO INTERNET GAMING , SUCH 11 
AS PLATFORMS THAT US E MICROTRANSACTIONS OR ONLINE SWEEPSTAKE S; AND 12 
 
 (2) ON OR BEFORE DECEMBER 1, 2028, REPORT TO THE GOVERNOR 13 
AND, IN ACCORDAN CE WITH § 2–1257 OF THIS ARTICLE , TO THE GENERAL 14 
ASSEMBLY ON ITS FINDI NGS AND ANY RECOMMEN DATIONS. 15 
 
9–1F–13. 16 
 
 (A) IN THIS SECTION , “FUND” MEANS THE VIDEO LOTTERY FACILITY 17 
EMPLOYEE DISPLACEMENT FUND. 18 
 
 (B) THERE IS A VIDEO LOTTERY FACILITY EMPLOYEE DISPLACEMENT 19 
FUND. 20 
 
 (C) THE PURPOSE OF THE FUND IS TO SUPPORT VI DEO LOTTERY FACILITY 21 
EMPLOYEES THAT ARE D ISPLACED BY THE IMPL EMENTATION OF INTERNET 22 
GAMING. 23 
 
 (D) THE MARYLAND DEPARTMENT OF LABOR SHALL ADMINISTE R THE 24 
FUND. 25 
 
 (E) (1) THE FUND IS A SPECIAL , NONLAPSING FUND THAT IS NOT 26 
SUBJECT TO § 7–302 OF THE STATE FINANCE AND PROCUREMENT ARTICLE. 27 
 
 (2) THE STATE TREASURER SHALL HOLD THE FUND SEPARATELY , 28 
AND THE COMPTROLLER SHALL ACC OUNT FOR THE FUND. 29 
  28 	HOUSE BILL 17  
 
 
 (F) THE FUND CONSISTS OF : 1 
 
 (1) REVENUE DISTRIBUTED TO THE FUND UNDER § 9–1F–05(B)(2)(I) 2 
OF THIS SUBTITLE; 3 
 
 (2) MONEY APPROPRIATED I N THE STATE BUDGET TO THE FUND; AND 4 
 
 (3) ANY OTHER MONEY FROM ANY OTHER SOURCE ACC EPTED FOR 5 
THE BENEFIT OF THE FUND. 6 
 
 (G) THE FUND MAY BE USED ONLY : 7 
 
 (1) FOR ADMINISTRATIVE EXPENSES RELATED TO ADMINISTRATION 8 
OF THE FUND; 9 
 
 (2) FOR GRANTS TO FORMER VIDEO LOTTERY FACILI TY EMPLOYEES 10 
DISPLACED BY THE IMP LEMENTATION OF INTERNET GAMING TO OF FSET ANY 11 
REDUCTION IN THE TAK E–HOME PAY OF THE FORM ER EMPLOYEES ; 12 
 
 (3) TO SUPPLEMENT UNEMP LOYMENT INSURANCE PA YMENTS 13 
RECEIVED BY FORMER V IDEO LOTTERY FACILIT Y EMPLOYEES DISPLACE D BY THE 14 
IMPLEMENTATION OF INTERNET GAMING ; 15 
 
 (4) TO ESTABLISH JOB TRA INING PROGRAMS FOR F ORMER VIDEO 16 
LOTTERY FACILITY EMP LOYEES DISPLACED BY THE IMPLEMENTATION O F 17 
INTERNET GAMING ; AND 18 
 
 (5) FOR ANY OTHER PROGRA M ESTABLISHED BY THE MARYLAND 19 
DEPARTMENT OF LABOR TO ASSIST FORME R VIDEO LOTTERY FACI LITY EMPLOYEES 20 
DISPLACED BY THE IMP LEMENTATION OF INTERNET GAMING . 21 
 
 (H) (1) THE STATE TREASURER SHALL INVES T THE MONEY OF THE FUND 22 
IN THE SAME MANNER A S OTHER STATE MONEY MAY BE IN VESTED. 23 
 
 (2) ANY INTEREST EARNINGS OF THE FUND SHALL BE CREDITE D TO 24 
THE GENERAL FUND OF THE STATE. 25 
 
 (I) EXPENDITURES FROM THE FUND MAY BE MADE ONLY IN ACCORDANCE 26 
WITH THE STATE BUDGET . 27 
 
 (J) THE MARYLAND DEPARTMENT OF LABOR SHALL ADOPT REG ULATIONS 28 
TO IMPLEMENT THIS SE CTION. 29 
   	HOUSE BILL 17 	29 
 
 
 SECTION 2. AND BE IT FURTHER ENACTED, That § 5 –235(a) of the Education 1 
Article, as enacted by Section 1 of this Act, may not be construed to reduce overall funding 2 
appropriated by a county governing body based on that section of law as it existed before 3 
the enactment of this Act. 4 
 
 SECTION 3. AND BE IT FURTHER ENACTED, That: 5 
 
 (a) In accordance with Article XIX, § 1(e) of the Maryland Constitution, before 6 
this Act, which authorizes additional forms or expansion of commercial gaming, becomes 7 
effective, a question substantially similar to the following shall be submitted to a 8 
referendum of the qualified voters of the State at the general election to be held in 9 
November 2026: 10 
 
 “Do you favor the expansion of commercial gaming in the State of Maryland to 11 
authorize Internet gaming for the primary purpose of raising revenue for education?” 12 
 
 (b) The State Board of Elections shall do those things necessary and proper to 13 
provide for and hold the referendum required by this section. If a majority of the votes cast 14 
on the question are “For the referred law”, this Act shall become effective on the 30th day 15 
following the official canvass of votes for the referendum, but if a majority of the votes cast 16 
on the question are “Against the referred law”, this Act, with no further action required by 17 
the General Assembly, shall be null and void. 18 
 
 SECTION 4. AND BE IT FURTHER ENACTED, That, subject to the provisions of 19 
Section 3 of this Act and for the sole purpose of providing for the referendum required by 20 
Section 3 of this Act, this Act shall take effect July 1, 2025. 21