81R6205 MMS-F By: Dukes H.R. No. 223 R E S O L U T I O N WHEREAS, Entertainment software has become a recognized part of our cultural landscape, with nearly two-thirds of our nation's households playing computer and video games, and with the average game player being 35 years old; and WHEREAS, The technology utilized in computer and video games continues not only to provide entertainment, but also to help make positive advances in tools used in the medical, health care, and human resources industries and to improve our nation's defense capabilities; and WHEREAS, Texas ranks third nationwide in computer and video game development, and the entertainment software industry provides more than 2,000 direct jobs and over 5,000 indirect jobs for Texas residents; and WHEREAS, Academic facilities, such as the Guildhall at Southern Methodist University, the Department of Visualization at Texas A&M University, the Technical Certification Program in Video Game Development at Austin Community College, and the Videogame Archive at The University of Texas at Austin, provide educational and research opportunities and curricula that develop some of the top talent in the entertainment software industry; and WHEREAS, Committed to helping parents make informed game decisions for their families, the entertainment software industry has established a self-regulatory body, the Entertainment Software Rating Board (ESRB), which has been lauded by the Federal Trade Commission for its comprehensive and effective entertainment rating system; moreover, the industry is voluntarily providing parental control technology in its latest generation of game consoles; and WHEREAS, New research shows that computer and video games often help children to develop their problem-solving and cognitive reasoning skills, while enabling older players to develop improved memory, reasoning, and multitasking abilities; in addition, computer and video games are increasingly providing players of all ages with ways to increase their physical activity; now, therefore, be it RESOLVED, That the House of Representatives of the 81st Texas Legislature hereby recognize February 3, 2009, as Entertainment Software Day in Texas.