Arkansas 2023 Regular Session

Arkansas House Bill HB1349 Compare Versions

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11 Stricken language would be deleted from and underlined language would be added to present law.
2-Act 439 of the Regular Session
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54 State of Arkansas As Engrossed: H2/15/23 S3/1/23 S3/6/23 S3/8/23 1
65 94th General Assembly A Bill 2
76 Regular Session, 2023 HOUSE BILL 1349 3
87 4
98 By: Representatives Ray, V. Flowers 5
109 By: Senator J. Dotson 6
1110 7
1211 For An Act To Be Entitled 8
1312 AN ACT CONCERNING PA ID ESPORTS TOURNAMEN TS; AND FOR 9
1413 OTHER PURPOSES. 10
1514 11
1615 12
1716 Subtitle 13
1817 CONCERNING PAID ESPORTS TOURNAMENTS. 14
1918 15
2019 16
2120 BE IT ENACTED BY THE GENERAL ASSEMBLY OF THE STATE OF ARKANSAS: 17
2221 18
2322 SECTION 1. Arkansas Code Title 23, is amended to add an additional 19
2423 chapter to read as follows: 20
2524 CHAPTER 118 21
2625 PAID ESPORTS TOURNAMENTS 22
2726 23
2827 23-118-101. Legislative findings. 24
2928 (a) The General Assembly finds that a paid esports tournament 25
3029 conducted in compliance with this chapter does not constitute gambling for 26
3130 any purpose. 27
3231 (b) Paid and nonpaid esports tournaments conducted in compliance with 28
3332 this chapter are exempt from § 5-66-101 et seq. 29
3433 (c) Income earned by esports tournament competitors or esports 30
3534 tournament organizers as a result of a paid esports tournament is taxable 31
3635 under the Income Tax Act of 1929, § 26-51-101 et seq. 32
3736 33
3837 23-118-102. Definitions. 34
3938 As used in this chapter: 35
4039 (1)(A) "Esports" means any form of multiplayer competition in 36 As Engrossed: H2/15/23 S3/1/23 S3/6/23 S3/8/23 HB1349
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4544 which competitors compete against each other using video gaming consoles, 1
4645 computers, or other electronic devices. 2
4746 (B) "Esports" includes the ability to compete or perform 3
4847 in front of an audience, and through an online platform, broadcast on 4
4948 television, or at an in -person event. 5
5049 (C) "Esports" does not include : 6
5150 (i) A house-banked game in which participants 7
5251 compete or play against the house, including without limitation an operator, 8
5352 rather than other participants; 9
5453 (ii) A casino-style gambling game or other gambling 10
5554 game customarily offered at a casino; 11
5655 (iii) A game based on or otherwise involving horse 12
5756 racing or dog racing; or 13
5857 (iv) Any electronic pull -tab game or similar 14
5958 traditional gambling game; 15
6059 (2) "Esports tournament organizer" means a person that: 16
6160 (A) Is engaged in the business of professionally 17
6261 conducting paid esports tournaments for cash prizes for esports tournament 18
6362 competitors; and 19
6463 (B) Requires cash or cash equivalent as an entry fee to be 20
6564 paid by a member of the general public who competes in a paid esports 21
6665 tournament; 22
6766 (3) "Esports tournament competitor" means an individual or group 23
6867 of individuals who function as a team that competes in a paid or nonpaid 24
6968 esports tournament offered by an esports tournament organizer; 25
7069 (4) "Nonpaid esports tournament” means any: 26
7170 (A) Esports event organized by an educational institution, 27
7271 charity, nonprofit, or other institution that awards non monetary prizes to 28
7372 esports tournament competitors; or 29
7473 (B) Event that does not require an entry or venue fee to 30
7574 competes in esports; 31
7675 (5)(A) "Paid esports tournament" means, and is limited to, any 32
7776 esports event facilitated by an esports tournament org anizer for a cash prize 33
7877 or other monetary compensation if an esports tournament competitor is 34
7978 required to pay an entry or venue fee to compete. 35
8079 (B) "Paid esports tournament" includes any esports 36 As Engrossed: H2/15/23 S3/1/23 S3/6/23 S3/8/23 HB1349
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8584 tournament or contest that meets the following conditions: 1
8685 (i) The values of all prizes and awards offered to 2
8786 winning esports tournament competitors in public contests, and the method 3
8887 through which prizing is determined, are established and made known to the 4
8988 esports tournament competitors in advance of the tournament or contest; 5
9089 (ii) All winning outcomes reflect the relative 6
9190 knowledge and skill of the esports tournament competitors and are determined 7
9291 by the results of the performance of esports tournament competitors; 8
9392 (iii) A winning outc ome is determined by the results 9
9493 of fully completed contests or events and not merely a portion of a contest 10
9594 or event, except that an esports tournament competitor may be credited for 11
9695 results in a suspended or shortened contest or event that has been suspe nded 12
9796 or shortened by a decision of the esports tournament organizer on account of 13
9897 weather or other natural or unforeseen events; and 14
9998 (iv)(a) Each paid esports tournament competitor is 15
10099 required to pay an entry fee to compete. 16
101100 (b) Each nonpaid esp orts tournament competitor 17
102101 is exempted from the requirement to pay an entry fee to compete. 18
103102 (c) Payment under subdivision (5)(B)(iv)(a) of 19
104103 this section shall be with cash or a cash equivalent and is not gambling for 20
105104 the purposes of § 5-66-101 et seq.; and 21
106105 (6) "Person" means any association, corporation, limited 22
107106 liability company, fiduciary, individual, joint stock company, joint venture, 23
108107 partnership, sole proprietorship, or other private legal entity. 24
109108 25
110109 23-118-103. Paid esports tournaments authori zed. 26
111110 (a) An esports tournament organizer is authorized to conduct a paid 27
112111 esports tournament through one (1) or more websites, local area networks, 28
113112 video gaming platforms, or other similar gaming platforms maintained and 29
114113 operated by the esports tournament organizer under this chapter. 30
115114 (b) Wagering on the outcome of an esports tournament is not authorized 31
116115 under this chapter. 32
117116 33
118117 /s/Ray 34
119-APPROVED: 4/4/23 35
118+ 35
120119 36