Massachusetts 2023-2024 Regular Session

Massachusetts House Bill H2772 Compare Versions

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22 HOUSE DOCKET, NO. 2994 FILED ON: 1/19/2023
33 HOUSE . . . . . . . . . . . . . . . No. 2772
44 The Commonwealth of Massachusetts
55 _________________
66 PRESENTED BY:
77 Daniel M. Donahue
88 _________________
99 To the Honorable Senate and House of Representatives of the Commonwealth of Massachusetts in General
1010 Court assembled:
1111 The undersigned legislators and/or citizens respectfully petition for the adoption of the accompanying bill:
1212 An Act relative to increasing economic development and business opportunity in the design and
1313 manufacture of video games through the use of tax credits.
1414 _______________
1515 PETITION OF:
1616 NAME:DISTRICT/ADDRESS :DATE ADDED:Daniel M. Donahue16th Worcester1/18/2023 1 of 6
1717 HOUSE DOCKET, NO. 2994 FILED ON: 1/19/2023
1818 HOUSE . . . . . . . . . . . . . . . No. 2772
1919 By Representative Donahue of Worcester, a petition (accompanied by bill, House, No. 2772) of
2020 Daniel M. Donahue relative to increasing economic development and business opportunity in the
2121 design and manufacture of video games through the use of tax credits. Revenue.
2222 The Commonwealth of Massachusetts
2323 _______________
2424 In the One Hundred and Ninety-Third General Court
2525 (2023-2024)
2626 _______________
2727 An Act relative to increasing economic development and business opportunity in the design and
2828 manufacture of video games through the use of tax credits.
2929 Be it enacted by the Senate and House of Representatives in General Court assembled, and by the authority
3030 of the same, as follows:
3131 1 Section 1. Section 6 of Chapter 62 of the General Laws, as appearing in the 2010 Official
3232 2Edition, is further amended in section (l)(1) by adding at line 428 the following two paragraphs:
3333 3 "Video games" means interactive software that (a) is produced for distribution on or
3434 4accessed via electronic media, including without limitation software that may be accessed via or
3535 5downloaded from the Internet or mobile networks and software that is distributed on optical
3636 6media, or embedded in, or downloadable to electronic devices, including without limitation
3737 7mobile phones, portable game systems and personal digital assistants (PDAs); (b) users may
3838 8interact with via an electronic device, which may include without limitation a computer, a game
3939 9system, a mobile phone, and a personal digital assistant (PDA), in order to achieve a goal or set
4040 10of goals; and (c) include an appreciable quantity of text, sound, fixed images, animated images,
4141 11and/or 3-D geometry. Permissible examples of video games are massive multiplayer online
4242 12games, casual games, console games, virtual worlds, computer games, and mobile games. 2 of 6
4343 13"Video games" shall not include products intended to facilitate gambling in any direct or indirect
4444 14manner, including without limitation Internet gambling websites, video slot machines and video
4545 1515 poker machines.
4646 16 “Video game production company” means a company including its subsidiaries engaged
4747 17in the business of producing video games. The term “video game production company” shall not
4848 18mean or include any company which is more than 25 per cent owned, affiliated, or controlled, by
4949 19any company or person which is in default on a loan made by the Commonwealth or a loan
5050 20guaranteed by the Commonwealth.
5151 21 Section 2: Section 6 of Chapter 62 of the General Laws, as appearing in the 2008 Official
5252 22Edition, is further amended in section (l)(1) by adding at line 429 after “motion picture” the
5353 23following term: “, or video games,” .
5454 24 Section 3: Section 6 of Chapter 62 of the General Laws, as appearing in the 2008 Official
5555 25Edition, is further amended in section (l)(1) by adding at line 431 after “motion picture” the
5656 26following term: “, or video game,” .
5757 27 Section 4: Section 6 of Chapter 62 of the General Laws, as appearing in the 2008 Official
5858 2828 Edition, is further amended in section (l)(1) by adding at line 436 after “motion picture” the
5959 29following term: “, or video game,” .
6060 30 Section 5: Section 6 of Chapter of the General Laws, as appearing in the 2008 Official
6161 31Edition, is further amended in section (l)(1) by adding at line 444 after “motion picture” the 33
6262 32following term: “, or video game,” . 3 of 6
6363 33 Section 6: Section 6 of Chapter 62 of the General Laws, as appearing in the 2008 Official
6464 34Edition, is further amended in section (l)(2) by adding at line 449 after “motion picture” the
6565 35following term: “, or video games,” .
6666 36 Section 7: Section 6 of Chapter 62 of the General Laws, as appearing in the 2008 Official
6767 3738 Edition, is further amended in section (l)(2) by adding at line 452 after “motion picture” the
6868 38following term: “, or video games,” .
6969 39 Section 8: Section 6 of Chapter 62 of the General Laws, as appearing in the 2008 Official
7070 40Edition, is further amended in section (l)(2) by adding at line 455 after “motion picture
7171 41production company” the following term: “, or video game production company,” .
7272 42 Section 9: Section 6 of Chapter 62 of the General Laws, as appearing in the 2008 Official
7373 43Edition, is further amended in section (l)(3) by adding at line 463 after “motion picture” the
7474 44following term: “, or video games,” .
7575 45 Section 10: Section 6 of Chapter 62 of the General Laws, as appearing in the 2008
7676 46Official Edition, is further amended in section (l)(3) by adding at line 466 after “motion picture”
7777 47the following term: “, or video games,” .
7878 48 Section 11: Section 6 of Chapter 62 of the General Laws, as appearing in the 2008
7979 49Official Edition, is further amended in section (5)(ii) by adding at line 491 after “motion picture”
8080 50the following term: “, or video games,” .
8181 51 Section 12: Section 38X as appearing in the 2008 Official Edition, is further amended in
8282 52subsection (a) by adding at line 21 the following two paragraphs: "Video games" means
8383 53interactive software that (a) is produced for distribution on or accessed via electronic media, 4 of 6
8484 54including without limitation software that may be accessed via or downloaded from the Internet
8585 55or mobile networks and software that is distributed on optical media, or embedded in, or
8686 56downloadable to electronic devices, including without limitation mobile phones, portable game
8787 57systems and personal digital assistants (PDAs); (b) users may interact with via an electronic
8888 58device, which may include without limitation a computer, a game system, a mobile phone, and a
8989 59personal digital assistant (PDA), in order to achieve a goal or set of goals; and (c) include an
9090 60appreciable quantity of text, sound, fixed images, animated images, and/or 3-D geometry.
9191 61Permissible examples of video games are massive multiplayer online games, casual games,
9292 62console games, virtual worlds, computer games, and mobile games.
9393 63 "Video games" shall not include products intended to facilitate gambling in any direct or
9494 64indirect 66 manner, including without limitation Internet gambling websites, video slot machines
9595 65and video 67 poker machines.
9696 66 “Video Game Production Company”, a company including its subsidiaries engaged in the
9797 67business of producing video games. The term “video game production company” shall not mean
9898 68or include any company which is more than 25 per cent owned, affiliated, or controlled, by any
9999 69company or person which is in default on a loan made by the Commonwealth or a loan
100100 70guaranteed by the Commonwealth.
101101 71 Section 13: Section 38X of Chapter 63 of the General Laws, as appearing in the 2008
102102 72Official Edition, is further amended in subsection (a) by adding at line 23 after “motion picture”
103103 73the following term: “, or video games,” . 5 of 6
104104 74 Section 14: Section 38X of Chapter 63 of the General Laws, as appearing in the 2008
105105 75Official Edition, is further amended in subsection (a) by adding at line 25 after “motion picture”
106106 76the following term: “, or video game,” .
107107 77 Section 15: Section 38X of Chapter 63 of the General Laws, as appearing in the 2008
108108 78Official Edition, is further amended in subsection (a) by adding at line 29 after “motion picture”
109109 79the following term: “, or video games,” .
110110 80 Section 16: Section 38X of Chapter 63 of the General Laws, as appearing in the 2008
111111 81Official Edition, is further amended in subsection (a) by adding at line 30 after “motion picture”
112112 82the following term: “, or video games,” .
113113 83 Section 17: Section 38X of Chapter 63 of the General Laws, as appearing in the 2008
114114 84Official Edition, is further amended in subsection (a) by adding at line 37 after “motion picture”
115115 85the following term: “, or video games,” .
116116 86 Section 18: Section 38X of Chapter 63 of the General Laws, as appearing in the 2008
117117 87Official Edition, is further amended in subsection (b) by adding at line 42 after “motion picture”
118118 88the following term: “, or video games,” .
119119 89 Section 19: Section 38X of Chapter 63 of the General Laws, as appearing in the 2008
120120 90Official Edition, is further amended in subsection (b) by adding at line 45 after “motion picture”
121121 91the following term: “, or video games,” .
122122 92 Section 20: Section 38X of Chapter 63 of the General Laws, as appearing in the 2008
123123 93Official Edition, is further amended in subsection (b) by adding at line 47 after “motion picture
124124 9498 production company” the following term: “, or video game production company,” . 6 of 6
125125 95 Section 21: Section 38X of Chapter 63 of the General Laws, as appearing in the 2008 100
126126 96Official Edition, is further amended in subsection (c) by adding at line 56 after “motion picture”
127127 97101 the following term: “, or video games,” .
128128 98 Section 22: Section 38X of Chapter 63 of the General Laws, as appearing in the 2008
129129 99Official Edition, is further amended in subsection (c) by adding at line 59 after “motion picture”
130130 100the following term: “, or video games,” .
131131 101 Section 23: Section 38X of Chapter 63 of the General Laws, as appearing in the 2008
132132 102Official Edition, is further amended in subsection (e)(2) by adding at line 84 after “motion 107
133133 103picture” the following term: “, or video games,” .