Video Lottery Games, Table Games And Sports Wagering
If enacted, H6348 will have significant implications for state laws pertaining to gambling. It will enable online gaming activities, allowing residents in Rhode Island and those physically located within the state to participate. The bill also establishes protocols for revenue allocation from iGaming, detailing how funds will be distributed among the state, the iGaming vendors, and local municipalities. This change will place Rhode Island among the states that have embraced digital gambling, potentially increasing state revenues, which would be deposited into the state lottery fund and then into the general fund.
House Bill H6348 is a legislative proposal that seeks to legalize and regulate iGaming activities in the State of Rhode Island, specifically through the provision of online slot games and online table games at the Twin River and Twin River-Tiverton gaming facilities. The bill tasks the State Lottery Division with the implementation and governance of these iGaming operations, including setting rules and standards for how online gaming is conducted. The law aims to expand the state's gaming framework to include digital platforms and to ensure compliance with both state and federal laws regarding gaming operations.
The sentiment surrounding H6348 appears to be mixed. Supporters argue that the expansion into iGaming is a timely measure that aligns with current trends in gaming and is likely to attract additional revenue to state coffers while providing consumers with more entertainment options. However, concerns have been raised about the potential for increased gambling addiction and the adequacy of the state's safety nets for vulnerable populations. Advocates for responsible gambling emphasize the need for robust programs to mitigate the risks associated with expanded gambling access.
Notable points of contention regarding H6348 include the exclusivity clause granted to Bally's Corporation as the principal vendor for online gaming. Critics worry that this could limit competition and the potential benefits that other entities could bring into the state’s gaming economy. Additionally, there are discussions around the age restrictions and mechanisms for verifying player locations during online gambling. The bill also mandates a contribution from the gaming facilities towards problem gambling programs, which seeks to address some of the community concerns but still falls short for some advocacy groups pushing for stronger protective measures.