Connecticut 2019 Regular Session

Connecticut Senate Bill SB00144

Introduced
1/18/19  

Caption

An Act Requiring A Study Concerning The Effects Of Violent Video Games On Child And Adolescent Behavior And Development.

Impact

The primary objective of this bill is to gather empirical data that could influence future policies or regulations regarding violent video game content and its accessibility to minors. By investigating the potential effects of such games, the bill intends to inform parents, educators, and policymakers about risks associated with violent media. The outcome of the study could lead to increased legislative scrutiny over video game sales and marketing practices to minors, particularly if detrimental effects are confirmed.

Summary

SB00144 is a legislative proposal aimed at assessing the impact of violent video games on the behavior and development of children and adolescents. Introduced by Senator Kelly, the bill mandates that the Department of Public Health, in collaboration with the Departments of Children and Families and Education, conduct a comprehensive study on how exposure to violent video games may affect young people's well-being. The findings are to be reported to the General Assembly's Public Health Committee by February 1, 2020.

Contention

Although the bill focuses on research, it may evoke debates surrounding free speech and parental rights. Critics might argue that such studies could serve as a precursor to restrictions on video game content, clashing with First Amendment rights. Proponents may counter that understanding the impact of violent media is crucial for safeguarding children's mental health. Additionally, there could be discussions about the ability of government entities to intervene in media consumption in homes, raising questions about the role of parents versus the state's responsibilities in protecting children.

Companion Bills

No companion bills found.

Similar Bills

No similar bills found.