Massachusetts 2023-2024 Regular Session

Massachusetts House Bill H2773 Compare Versions

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22 HOUSE DOCKET, NO. 3991 FILED ON: 1/20/2023
33 HOUSE . . . . . . . . . . . . . . . No. 2773
44 The Commonwealth of Massachusetts
55 _________________
66 PRESENTED BY:
77 Daniel M. Donahue
88 _________________
99 To the Honorable Senate and House of Representatives of the Commonwealth of Massachusetts in General
1010 Court assembled:
1111 The undersigned legislators and/or citizens respectfully petition for the adoption of the accompanying bill:
1212 An Act providing incentives to the digital interactive media/entertainment industries.
1313 _______________
1414 PETITION OF:
1515 NAME:DISTRICT/ADDRESS :DATE ADDED:Daniel M. Donahue16th Worcester1/20/2023 1 of 8
1616 HOUSE DOCKET, NO. 3991 FILED ON: 1/20/2023
1717 HOUSE . . . . . . . . . . . . . . . No. 2773
1818 By Representative Donahue of Worcester, a petition (accompanied by bill, House, No. 2773) of
1919 Daniel M. Donahue relative to providing tax incentives to the digital interactive
2020 media/entertainment industries. Revenue.
2121 The Commonwealth of Massachusetts
2222 _______________
2323 In the One Hundred and Ninety-Third General Court
2424 (2023-2024)
2525 _______________
2626 An Act providing incentives to the digital interactive media/entertainment industries.
2727 Be it enacted by the Senate and House of Representatives in General Court assembled, and by the authority
2828 of the same, as follows:
2929 1 SECTION 1. Subsection (l)(1) of Section 6 of chapter 62 of the General Laws is hereby
3030 2amended by adding the following definitions:-
3131 3 “Digital interactive media/Interactive Entertainment” means products or platforms that
3232 4are intended for commercial production, use, or distribution; that contain at least two of the
3333 5following types of data: text, sound, fixed images, animated images, video, video effects or 3D
3434 6geometry; and that have all of the following three characteristics:
3535 7 (i)“Digital” means a system that uses discrete (discontinuous) values ordinarily
3636 8symbolized numerically to represent information for input, processing, transmission, and storage.
3737 9A digital system would be contrasted with an “analog” system, which uses a continuous range of
3838 10values to represent information. The term “digital” includes, but is not limited to information
3939 11input, processed, transmitted and stored via the Internet. 2 of 8
4040 12 (ii)“Interactive” means a digital media system for inputting, processing, transmitting,
4141 13or storing information or data in which users of the system are able to respond to the digital
4242 14media system by inputting, transmitting, processing, or storing information or data in response to
4343 15the information or data provided to them through the digital media system. “Digital media
4444 16system” means communications delivered via electronic energy where the information stored,
4545 17transmitted, or received is in digital form.
4646 18 (iii)“Media” means communication tools used to store, transmit, distribute, and
4747 19deliver information and data. The term "media" includes methods and mechanisms for
4848 20information distribution through, but not limited to distributed networks, such as the Internet, and
4949 21through physical media such as compact disc, CD-ROM, various types of DVD, and other
5050 22removable storage drives and devices.
5151 23 Digital interactive media/Interactive Entertainment shall not include: (i) software
5252 24development designed and developed primarily for internal or operational purposes of the
5353 25company, (ii) largely static Internet sites designed to provide information about a person,
5454 26business, company, or firm, or (iii) products regulated under the applicable gambling law.
5555 27 “Digital Interactive Media Production Company” means a company including any
5656 28subsidiaries engaged in the business of producing Digital Interactive Media.
5757 29 The term “digital interactive media production company” shall not mean or include any
5858 30company which is more than 25 per cent owned, affiliated, or controlled, by any company or
5959 31person which is in default on a loan made by the commonwealth or a loan guaranteed by the
6060 32commonwealth. 3 of 8
6161 33 “Digital Interactive Media Production expense” means all expenditures in the state
6262 34directly relating to including without limitation the following: testing software, source code
6363 35development, patches, updates, sprites, three-dimensional models, engine development and other
6464 36back-end programming activities, performance and motion capture, audio production, tool
6565 37development, original scoring, and level design; costs associated with photography and sound
6666 38synchronization, lighting and related services; live operations, information technology support,
6767 39data analysis and activities related to a community of users; rental of facilities and equipment;
6868 40purchase of prepackaged audio files, video files, photographic, or libraries; purchase of licenses
6969 41to use pre-recorded audio files, video, or photographic files; development costs associated with
7070 42producing audio files and video files to be used in the production of the end product under
7171 43development. This shall include all professionals whose work is directly related to the digital
7272 44interactive media including accountants and lawyers.
7373 45 Digital Interactive Media Production expenses shall not include any of the following: (i)
7474 46expenditures for or related to marketing, promotion and distribution, (ii) administrative, payroll,
7575 47and management services which are not directly related to digital interactive media management
7676 48or production, (iii) amounts that are later reimbursed by the state, (iv) costs related to the transfer
7777 49of tax credits and (v) amounts that are paid to persons or entities as a result of their participation
7878 50in profits from the exploitation of the production.
7979 51 Subsection (l)(1) of Section 6 of chapter 62 of the General Laws is hereby further
8080 52amended by amending the following definitions:-
8181 53 4 of 8
8282 54 “Massachusetts production expense”, a Motion Picture Production Expense or Digital
8383 55Interactive Media Production Expense that was clearly and demonstrably incurred in the
8484 56commonwealth.
8585 57 SECTION 2. Subsection (l)(2) of Section 6 of chapter 62 of the General Laws is hereby
8686 58amended by adding after “is equal to or greater than $1,000,000” the following:-
8787 59
8888 60 A taxpayer engaged in the making of Digital Interactive Media shall be allowed a credit
8989 61against the taxes imposed by this chapter for the employment of persons within the
9090 62commonwealth in connection with the production in the commonwealth within any consecutive
9191 6312 month period. The credit shall be equal to 25 per cent of the total aggregate payroll paid by a
9292 64Digital Interactive Media production company that constitutes Massachusetts source income,
9393 65when total production costs incurred in the commonwealth equal or exceed $50,000 during the
9494 66taxable year. For purposes of this subsection, the term “total aggregate payroll” shall not include
9595 67the salary of any employee whose salary is equal to or greater than $1,000,000.
9696 68 SECTION 3. Subsection (l)(3) of Section 6 of chapter 62 of the General Laws is hereby
9797 69amended by adding after “total principal photography days of the film take place in the
9898 70commonwealth” the following:-
9999 71 A taxpayer shall be allowed an additional credit against the taxes imposed by this chapter
100100 72equal to 25 per cent of all Massachusetts production expenses, where the production takes place
101101 73in a gateway municipality. 5 of 8
102102 74 SECTION 4. Subsection (l)(5)(ii) of Section 6 of chapter 62 of the General Laws is
103103 75hereby amended by adding after “in connection with any motion picture” the following:- “or
104104 76digital interactive media”.
105105 77 SECTION 5. Subsection (l)(7) of Section 6 of chapter 62 of the General Laws is hereby
106106 78amended by adding after “the administration of this subsection.” the following:- “There shall be
107107 79within the Massachusetts Film Office a division to manage, oversee, and administer the Digital
108108 80Interactive Media/Interactive Entertainment programs and to encourage digital interactive media
109109 81management and production in the state.
110110 82 SECTION 6. Section 38X of Chapter 63 of the General Laws is hereby amended in
111111 83subsection (a) by striking the definition of “Massachusetts production expense” and inserting in
112112 84place thereof the following:-
113113 85 “Massachusetts production expense”, a production expense for the motion picture or
114114 86digital interactive media clearly and demonstrably incurred in the commonwealth.
115115 87 Said section is further amended in subsection (b) by adding the following:-
116116 88 A taxpayer engaged in the making of Digital Interactive Media shall be allowed a credit
117117 89against the taxes imposed by this chapter for the employment of persons within the
118118 90commonwealth in connection with the production in the commonwealth within any consecutive
119119 9112 month period. The credit shall be equal to 25 per cent of the total aggregate payroll paid by a
120120 92Digital Interactive Media production company that constitutes Massachusetts source income,
121121 93when total production costs incurred in the commonwealth equal or exceed $50,000 during the
122122 94taxable year. For purposes of this subsection, the term “total aggregate payroll” shall not include
123123 95the salary of any employee whose salary is equal to or greater than $1,000,000. 6 of 8
124124 96 Said section is further amended in subsection (c) by adding the following:-
125125 97 A taxpayer shall be allowed an additional credit against the taxes imposed by this chapter
126126 98equal to 25 per cent of all Massachusetts production expenses, where the production takes place
127127 99in a gateway municipality.
128128 100
129129 101 SECTION 7. Section 6 of chapter 64H is hereby amended by striking subsection (ww)
130130 102and inserting in place thereof the following:-
131131 103 (ww) Sales of tangible personal property to a qualifying motion picture production
132132 104company, Digital Interactive Media Company or to an accredited film school student or Digital
133133 105Interactive Media school student for the production expenses related to a school film project or
134134 106Digital Interactive Media project.
135135 107 For the purposes of this paragraph a qualifying motion picture production company must
136136 108expend in the aggregate not less than $50,000 within the commonwealth in connection with the
137137 109filming or production of one or more motion pictures in the commonwealth within any
138138 110consecutive 12 month period and have the approval of the secretary of economic development
139139 111and the commissioner.
140140 112 For the purposes of this paragraph a qualifying Digital Interactive Media production
141141 113company must expend in the aggregate not less than $50,000 within the commonwealth in
142142 114connection with the production in the commonwealth within any consecutive 12 month period
143143 115and have the approval of the secretary and the commissioner. 7 of 8
144144 116 Any motion picture production company that intends to film all, or parts of, a motion
145145 117picture or television program in the commonwealth and qualify for the exemption provided by
146146 118this paragraph shall provide an estimate of total expenditures to be made in the commonwealth in
147147 119connection with the filming or production of such motion picture or television program and shall
148148 120designate a member or representative of the motion picture production company as a primary
149149 121liaison with the commissioner for the purpose of facilitating the proper reporting of expenditures
150150 122and other information as required by the commissioner. Said estimate of expenditures shall be
151151 123filed prior to the commencement of filming in the commonwealth. Any qualifying motion picture
152152 124production company that has been approved which fails to expend $50,000 within a consecutive
153153 12512 month period shall be liable for the sales taxes that would have been paid had the approval not
154154 126been granted. The sales taxes shall be considered due as of the date that taxable expenditures
155155 127were made.
156156 128
157157 129 Any Digital Interactive Media Production Company that intends to produce all, or parts
158158 130of, a Digital Interactive Media production in the commonwealth and qualify for the exemption
159159 131provided by this paragraph shall provide an estimate of total expenditures to be made in the
160160 132commonwealth in connection with the production Digital Interactive Media and shall designate a
161161 133member or representative of the Digital Interactive Media production company as a primary
162162 134liaison with the commissioner for the purpose of facilitating the proper reporting of expenditures
163163 135and other information as required by the commissioner. Said estimate of expenditures shall be
164164 136filed no sooner than the beginning of the tax year for the qualified Digital Interactive Media
165165 137production company or within 90 days of the start of Digital Interactive Media Production
166166 138expenses and before the end of Digital Interactive Media Production expenses or within one year 8 of 8
167167 139after the end of tax year for the qualified Digital Interactive Media production company claiming
168168 140the tax credit. Any qualifying Digital Interactive production company that has been approved
169169 141which fails to expend $50,000 within a consecutive 12 month period shall be liable for the sales
170170 142taxes that would have been paid had the approval not been granted. The sales taxes shall be
171171 143considered due as of the date that taxable expenditures were made.
172172 144 The commissioner shall promulgate rules for the implementation of this paragraph.