Massachusetts 2023-2024 Regular Session

Massachusetts House Bill H2773 Latest Draft

Bill / Introduced Version Filed 02/16/2023

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HOUSE DOCKET, NO. 3991       FILED ON: 1/20/2023
HOUSE . . . . . . . . . . . . . . . No. 2773
The Commonwealth of Massachusetts
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PRESENTED BY:
Daniel M. Donahue
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To the Honorable Senate and House of Representatives of the Commonwealth of Massachusetts in General
Court assembled:
The undersigned legislators and/or citizens respectfully petition for the adoption of the accompanying bill:
An Act providing incentives to the digital interactive media/entertainment industries.
_______________
PETITION OF:
NAME:DISTRICT/ADDRESS :DATE ADDED:Daniel M. Donahue16th Worcester1/20/2023 1 of 8
HOUSE DOCKET, NO. 3991       FILED ON: 1/20/2023
HOUSE . . . . . . . . . . . . . . . No. 2773
By Representative Donahue of Worcester, a petition (accompanied by bill, House, No. 2773) of 
Daniel M. Donahue relative to providing tax incentives to the digital interactive 
media/entertainment industries. Revenue.
The Commonwealth of Massachusetts
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In the One Hundred and Ninety-Third General Court
(2023-2024)
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An Act providing incentives to the digital interactive media/entertainment industries.
Be it enacted by the Senate and House of Representatives in General Court assembled, and by the authority 
of the same, as follows:
1 SECTION 1. Subsection (l)(1) of Section 6 of chapter 62 of the General Laws is hereby 
2amended by adding the following definitions:- 
3 “Digital interactive media/Interactive Entertainment” means products or platforms that 
4are intended for commercial production, use, or distribution; that contain at least two of the 
5following types of data: text, sound, fixed images, animated images, video, video effects or 3D 
6geometry; and that have all of the following three characteristics: 
7 (i)“Digital” means a system that uses discrete (discontinuous) values ordinarily 
8symbolized numerically to represent information for input, processing, transmission, and storage. 
9A digital system would be contrasted with an “analog” system, which uses a continuous range of 
10values to represent information. The term “digital” includes, but is not limited to information 
11input, processed, transmitted and stored via the Internet. 2 of 8
12 (ii)“Interactive” means a digital media system for inputting, processing, transmitting, 
13or storing information or data in which users of the system are able to respond to the digital 
14media system by inputting, transmitting, processing, or storing information or data in response to 
15the information or data provided to them through the 	digital media system. “Digital media 
16system” means communications delivered via electronic energy where the information stored, 
17transmitted, or received is in digital form.
18 (iii)“Media” means communication tools used to store, transmit, distribute, and 
19deliver information and data. The term "media" includes methods and mechanisms for 
20information distribution through, but not limited to distributed networks, such as the Internet, and 
21through physical media such as compact disc, CD-ROM, various types of DVD, and other 
22removable storage drives and devices.
23 Digital interactive media/Interactive Entertainment shall not include: (i) software 
24development designed and developed primarily for internal or operational purposes of the 
25company, (ii) largely static Internet sites designed to provide information about a person, 
26business, company, or firm, or (iii) products regulated under the applicable gambling law. 
27 “Digital Interactive Media Production Company” means a company including any 
28subsidiaries engaged in the business of producing Digital Interactive Media. 
29 The term “digital interactive media production company” shall not mean or include any 
30company which is more than 25 per cent owned, affiliated, or controlled, by any company or 
31person which is in default on a loan made by the commonwealth or a loan guaranteed by the 
32commonwealth. 3 of 8
33 “Digital Interactive Media Production expense” means all expenditures in the state 
34directly relating to including without limitation the following: testing software, source code 
35development, patches, updates, sprites, three-dimensional models, engine development and other 
36back-end programming activities, performance and motion capture, audio production, tool 
37development, original scoring, and level design; costs associated with photography and sound 
38synchronization, lighting and related services; live operations, information technology support, 
39data analysis and activities related to a community of users; rental of facilities and equipment; 
40purchase of prepackaged audio files, video files, photographic, or libraries; purchase of licenses 
41to use pre-recorded audio files, video, or photographic files; development costs associated with 
42producing audio files and video files to be used in the production of the end product under 
43development. This shall include all professionals whose work is directly related to the digital 
44interactive media including accountants and lawyers.
45 Digital Interactive Media Production expenses shall not include any of the following: (i) 
46expenditures for or related to marketing, promotion and distribution, (ii) administrative, payroll, 
47and management services which are not directly related to digital interactive media management 
48or production, (iii) amounts that are later reimbursed by the state, (iv) costs related to the transfer 
49of tax credits and (v) amounts that are paid to persons or entities as a result of their participation 
50in profits from the exploitation of the production. 
51 Subsection (l)(1) of Section 6 of chapter 62 of the General Laws is hereby further 
52amended by amending the following definitions:- 
53  4 of 8
54 “Massachusetts production expense”, a Motion Picture Production Expense or Digital 
55Interactive Media Production Expense that was clearly and demonstrably incurred in the 
56commonwealth. 
57 SECTION 2. Subsection (l)(2) of Section 6 of chapter 62 of the General Laws is hereby 
58amended by adding after “is equal to or greater than $1,000,000” the following:-
59 
60 A taxpayer engaged in the making of Digital Interactive Media shall be allowed a credit 
61against the taxes imposed by this chapter for the employment of persons within the 
62commonwealth in connection with the production in the commonwealth within any consecutive 
6312 month period. The credit shall be equal to 25 per cent of the total aggregate payroll paid by a 
64Digital Interactive Media production company that constitutes Massachusetts source income, 
65when total production costs incurred in the commonwealth equal or exceed $50,000 during the 
66taxable year. For purposes of this subsection, the term “total aggregate payroll” shall not include 
67the salary of any employee whose salary is equal to or greater than $1,000,000.
68 SECTION 3. Subsection (l)(3) of Section 6 of chapter 62 of the General Laws is hereby 
69amended by adding after “total principal photography days of the film take place in the 
70commonwealth” the following:- 
71 A taxpayer shall be allowed an additional credit against the taxes imposed by this chapter 
72equal to 25 per cent of all Massachusetts production expenses, where the production takes place 
73in a gateway municipality. 5 of 8
74 SECTION 4. Subsection (l)(5)(ii) of Section 6 of chapter 62 of the General Laws is 
75hereby amended by adding after “in connection with any motion picture” the following:- “or 
76digital interactive media”.
77 SECTION 5. Subsection (l)(7) of Section 6 of chapter 62 of the General Laws is hereby 
78amended by adding after “the administration of this subsection.” the following:- “There shall be 
79within the Massachusetts Film Office a division to manage, oversee, and administer the Digital 
80Interactive Media/Interactive Entertainment programs and to encourage digital interactive media 
81management and production in the state.
82 SECTION 6. Section 38X of Chapter 63 of the General Laws is hereby amended in 
83subsection (a) by striking the definition of “Massachusetts production expense” and inserting in 
84place thereof the following:- 
85 “Massachusetts production expense”, a production expense for the motion picture or 
86digital interactive media clearly and demonstrably incurred in the commonwealth.
87 Said section is further amended in subsection 	(b) by adding the following:-
88 A taxpayer engaged in the making of Digital Interactive Media shall be allowed a credit 
89against the taxes imposed by this chapter for the employment of persons within the 
90commonwealth in connection with the production in the commonwealth within any consecutive 
9112 month period. The credit shall be equal to 25 per cent of the total aggregate payroll paid by a 
92Digital Interactive Media production company that constitutes Massachusetts source income, 
93when total production costs incurred in the commonwealth equal or exceed $50,000 during the 
94taxable year. For purposes of this subsection, the term “total aggregate payroll” shall not include 
95the salary of any employee whose salary is equal to or greater than $1,000,000.  6 of 8
96 Said section is further amended in subsection 	(c) by adding the following:-
97 A taxpayer shall be allowed an additional credit against the taxes imposed by this chapter 
98equal to 25 per cent of all Massachusetts production expenses, where the production takes place 
99in a gateway municipality.
100 
101 SECTION 7. Section 6 of chapter 64H is hereby amended by striking subsection (ww) 
102and inserting in place thereof the following:- 
103 (ww) Sales of tangible personal property to a qualifying motion picture production 
104company, Digital Interactive Media Company or to an accredited film school student or Digital 
105Interactive Media school student for the production expenses related to a school film project or 
106Digital Interactive Media project. 
107 For the purposes of this paragraph a qualifying motion picture production company must 
108expend in the aggregate not less than $50,000 within the commonwealth in connection with the 
109filming or production of one or more motion pictures in the commonwealth within any 
110consecutive 12 month period and have the approval of the secretary of economic development 
111and the commissioner. 
112 For the purposes of this paragraph a qualifying Digital Interactive Media production 
113company must expend in the aggregate not less than $50,000 within the commonwealth in 
114connection with the production in the commonwealth within any consecutive 12 month period 
115and have the approval of the secretary and the commissioner.  7 of 8
116 Any motion picture production company that intends to film all, or parts of, a motion 
117picture or television program in the commonwealth and qualify for the exemption provided by 
118this paragraph shall provide an estimate of total expenditures to be made in the commonwealth in 
119connection with the filming or production of such motion picture or television program and shall 
120designate a member or representative of the motion picture production company as a primary 
121liaison with the commissioner for the purpose of facilitating the proper reporting of expenditures 
122and other information as required by the commissioner. Said estimate of expenditures shall be 
123filed prior to the commencement of filming in the commonwealth. Any qualifying motion picture 
124production company that has been approved which fails to expend $50,000 within a consecutive 
12512 month period shall be liable for the sales taxes that would have been paid had the approval not 
126been granted. The sales taxes shall be considered due as of the date that taxable expenditures 
127were made.
128 
129 Any Digital Interactive Media Production Company that intends to produce all, or parts 
130of, a Digital Interactive Media production in the commonwealth and qualify for the exemption 
131provided by this paragraph shall provide an estimate of total expenditures to be made in the 
132commonwealth in connection with the production Digital Interactive Media and shall designate a 
133member or representative of the Digital Interactive Media production company as a primary 
134liaison with the commissioner for the purpose of facilitating the proper reporting of expenditures 
135and other information as required by the commissioner. Said estimate of expenditures shall be 
136filed no sooner than the beginning of the tax year for the qualified Digital Interactive Media 
137production company or within 90 days of the start of Digital Interactive Media Production 
138expenses and before the end of Digital Interactive Media Production expenses or within one year  8 of 8
139after the end of tax year for the qualified Digital Interactive Media production company claiming 
140the tax credit. Any qualifying Digital Interactive production company that has been approved 
141which fails to expend $50,000 within a consecutive 12 month period shall be liable for the sales 
142taxes that would have been paid had the approval not 	been granted. The sales taxes shall be 
143considered due as of the date that taxable expenditures were made. 
144 The commissioner shall promulgate rules for the implementation of this paragraph.