Encouraging The United States Congress To Pass The Nurture Originals, Foster Art, And Keep Entertainment Safe Act Of 2023 (no Fakes Act) And The No Artificial Intelligence Fake Replicas And Unauthorized Duplications Act Of 2024 (no Ai Fraud Act).
If passed, SCR95 would bolster statutes protecting individuals from the unauthorized use of their likenesses, voices, and other personal attributes. This resolution is positioned within a broader effort by the State to defend the rights of artists and creative professionals, ensuring they are not taken advantage of by rapidly evolving AI technologies that could replicate or misuse their creative outputs. Additionally, the resolution refers to existing state laws safeguarding publicity rights, aligning with federal initiatives to create a consistent framework across jurisdictions.
Senate Concurrent Resolution 95 (SCR95) aims to encourage the United States Congress to pass two significant pieces of legislation: the Nurture Originals, Foster Art, and Keep Entertainment Safe Act of 2023 (referred to as the No Fakes Act) and the No Artificial Intelligence Fake Replicas and Unauthorized Duplications Act of 2024 (the No AI Fraud Act). The bill highlights the pressing need for protective measures in light of significant advances in artificial intelligence technology, which have raised alarms over the potential for exploitation of artists and individuals concerning their intellectual properties.
Notable points of contention surrounding SCR95 revolve around the balance of artistic freedom and the need for regulation in the face of technological advancements. Supporters argue that robust protections are essential for artists whose work could be hijacked by AI technologies. Conversely, there may be opposition regarding the extent of regulation needed, as some may contend that overly restrictive measures could stifle innovation and free expression within the arts. As discussions continue, the implications of SCR95 could lead to significant changes in how digital content is created and consumed, as well as how rights are enforced in the digital age.